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Bake Animation

Precomputing and saving an animation to enhance playback performance by reducing the need for real-time calculations.

What is Bake Animation in Blender?

Bake Animation in Blender refers to the process of precomputing and saving the data of an animation. This technique helps enhance playback performance by reducing the need for real-time calculations, which can be particularly beneficial in complex scenes with heavy simulations or intricate rigs. Once an animation is baked, it becomes a static sequence of keyframes that can be played back smoothly, without the computational overhead of dynamic simulations.

Use Cases in Blender

  • Character Animation: When animating characters with complex rigs, baking the animation ensures smooth playback during the editing and rendering process.

  • Physics Simulations: Animations involving physics simulations, such as cloth or fluid dynamics, are often baked to prevent recalculating the physics during playback.

  • Game Development: In game development, baked animations are essential for optimizing performance, as they allow for consistent and reliable playback in the game engine.

Simplify Your Workflow with Vagon

Baking animations can be resource-intensive, especially with complex scenes. Vagon’s cloud PCs, featuring powerful NVIDIA GPUs, allow you to bake and work with animations efficiently, reducing the time spent waiting for computations and letting you focus on creativity.

Explore how Vagon can streamline your Blender projects here, or sign up to get started today!

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Ready to focus on your creativity?

Vagon gives you the ability to create & render projects, collaborate, and stream applications with the power of the best hardware.

Ready to focus on your creativity?

Vagon gives you the ability to create & render projects, collaborate, and stream applications with the power of the best hardware.