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Camera Proxy

A simplified version of a camera used for layout and blocking before finalizing the scene setup.

What is Camera Proxy in Blender?

A Camera Proxy in Blender is a simplified version of a camera used for layout and blocking before finalizing the scene setup. Camera proxies allow animators and designers to work with a less resource-intensive version of the camera, speeding up the process of positioning, framing, and planning shots without the overhead of high-quality render settings.

Use Cases in Blender

  • Previsualization: Camera proxies are often used in the early stages of animation or film production to block out scenes and plan camera movements efficiently.

  • Scene Layout: In complex scenes with multiple cameras, proxies help in organizing and testing different camera angles and movements without taxing system resources.

  • Collaborative Projects: In team settings, proxies can be used to share scene layouts and camera setups quickly, enabling smoother collaboration.

Streamline Your Workflow with Vagon

Using Camera Proxies can significantly speed up your workflow, but working on complex scenes still requires powerful hardware. Vagon’s cloud PCs, with 48 cores, 4 x 24GB RTX-enabled NVIDIA GPUs, and 192GB of RAM, provide the performance needed to handle even the most intricate layouts and camera setups in Blender.

Learn more about how Vagon can optimize your Blender projects here, or sign up to try it out for yourself!

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Ready to focus on your creativity?

Vagon gives you the ability to create & render projects, collaborate, and stream applications with the power of the best hardware.

Ready to focus on your creativity?

Vagon gives you the ability to create & render projects, collaborate, and stream applications with the power of the best hardware.