What is Unity Render Streaming? A Complete Guide to Use Cases & Setup Guide

What is Unity Render Streaming? A Complete Guide to Use Cases & Setup Guide

What is Unity Render Streaming? A Complete Guide to Use Cases & Setup Guide

#GameDev

#GameDev

#GameDev

Marketing & Growth

Published on April 18, 2025

Published on April 18, 2025

Published on April 18, 2025

Table of Contents

Unity is one of the most widely-used real-time 3D development platforms in the world, empowering creators to build everything from video games to virtual reality experiences and architectural visualizations. With its robust suite of tools and extensive asset store, Unity has become a go-to engine for developers looking to bring interactive, high-quality 3D content to life.

However, as the demand for 3D content grows across a variety of industries, one significant challenge persists: delivering high-fidelity experiences to users across a wide range of devices. Whether it's a mobile phone, a low-end PC, or a high-end virtual reality headset, the computing power required to run complex 3D applications can vary dramatically. This often results in performance issues, longer load times, and reduced interactivity, making it difficult to ensure a seamless experience for all users.

Enter Unity Render Streaming—a powerful solution designed to stream high-quality Unity applications directly to any device with a web browser. By offloading the heavy processing to a remote server, Unity Render Streaming ensures that users, regardless of their device's hardware, can access immersive, real-time 3D content without compromise. This technology opens up new possibilities for industries like gaming, architecture, automotive, and education, allowing creators to reach broader audiences while maintaining the visual quality and responsiveness of their applications.

Understanding Unity Render Streaming

Unity Render Streaming is an innovative solution designed to stream high-fidelity Unity applications in real-time to any device via a web browser. It leverages cutting-edge technologies like WebRTC to ensure low-latency video and audio streaming, making it possible to deliver immersive 3D experiences without the need for powerful local hardware. Instead of relying on a device's CPU and GPU, the heavy lifting is done on a remote server, with only the visual output and user input being streamed back and forth between the server and the client.

At its core, Unity Render Streaming enables developers to create real-time 3D applications that can be accessed from virtually any device, including smartphones, tablets, laptops, and desktops, as long as they have a compatible browser. This breaks down the traditional barriers of device-specific performance limitations and opens up new opportunities for a wider audience to experience rich, interactive 3D environments.

The technology is built around three main components: the Unity application, the signaling server, and the web browser. The Unity application runs on a remote server that handles all the computational tasks, such as rendering complex graphics and processing physics simulations. The signaling server facilitates the communication between the Unity application and the user's device, ensuring smooth streaming and interaction. Finally, the user's web browser acts as the interface, where they can interact with the streamed content using keyboard, mouse, or touch inputs.

By using Unity Render Streaming, developers can create more accessible, scalable, and interactive experiences, making it a game-changer in industries where performance and accessibility are critical.

Key Features and Capabilities

Unity Render Streaming is packed with features that make it an ideal solution for delivering high-quality, interactive 3D experiences across a variety of devices. Here are some of the standout capabilities that set it apart from traditional methods:

Video and Audio Streaming

One of the key strengths of Unity Render Streaming is its ability to stream video and audio content in high quality. It supports resolutions up to 4K and frame rates up to 60 FPS, ensuring that users experience smooth, high-fidelity visuals without compromising performance. Whether it's a fast-paced gaming environment or a detailed architectural visualization, Unity Render Streaming ensures that the visual and auditory elements are delivered seamlessly in real-time.

Additionally, Unity Render Streaming can handle multiple camera views, allowing developers to provide users with a more immersive experience. This is particularly useful in applications like virtual showrooms, where a user may want to explore a 3D model from different angles or perspectives.

Remote Control Functionality

In traditional streaming scenarios, users typically passively view content. However, Unity Render Streaming allows for active interaction between the user and the 3D environment. The solution supports a variety of input methods, including keyboard, mouse, touch gestures, and even gamepad controls. This means users can fully engage with the content, from navigating through a virtual space to manipulating complex 3D models, all in real-time.

This bi-directional communication between the client and server makes Unity Render Streaming an excellent choice for use cases that require high interactivity, such as cloud gaming, interactive training simulations, and virtual product configurators.

Platform Compatibility

Another significant advantage of Unity Render Streaming is its cross-platform support. As long as the user has a compatible web browser, they can access Unity applications on a wide range of devices, including desktops, laptops, and mobile devices. This eliminates the need for specialized hardware or software installation, making high-quality 3D content accessible to a broader audience.

Moreover, Unity Render Streaming integrates seamlessly with Unity’s various rendering pipelines, including the High Definition Render Pipeline (HDRP) and Universal Render Pipeline (URP). This ensures that developers can maintain the visual quality of their applications, whether they are targeting high-end systems or mobile devices.

Customization and Extensibility

Unity Render Streaming also offers extensive customization options. Developers can leverage sample scenes and templates to quickly set up streaming solutions, or they can build custom streaming experiences tailored to their specific needs. The open-source nature of Unity Render Streaming allows for even more flexibility, enabling developers to extend its capabilities and integrate it with other technologies as needed.

The solution’s adaptability is particularly beneficial for industries like automotive and architecture, where virtual walkthroughs and real-time 3D visualizations require both high customization and the ability to integrate with other tools and platforms.

With these powerful features, Unity Render Streaming not only makes high-fidelity 3D experiences accessible but also ensures that users can interact with content in ways that were previously impossible on lower-end devices. This combination of performance, interactivity, and flexibility makes Unity Render Streaming an invaluable tool for a wide range of applications.

Setting Up Unity Render Streaming

Setting up Unity Render Streaming is a straightforward process that enables developers to quickly start streaming high-quality 3D content to a variety of devices. This section will guide you through the key steps involved in getting Unity Render Streaming up and running, including installation, configuration, testing, and deployment. We'll also cover some best practices and troubleshooting tips to ensure smooth operation.

Prerequisites

Before you begin, it's important to ensure that your system meets the necessary requirements for Unity Render Streaming. Here are the key prerequisites:

  • Unity Version: Unity Render Streaming requires Unity 2020.3 LTS or higher. Make sure you're using a supported version of Unity.

  • Hardware: While Unity Render Streaming works on various devices, for optimal performance, you’ll want a machine with a powerful GPU (preferably an NVIDIA GPU) for hardware-accelerated encoding. This is especially important if you plan to stream high-quality video (4K, 60 FPS) with minimal latency.

  • WebRTC Support: WebRTC is the underlying technology that powers Unity Render Streaming. Ensure that the target browser supports WebRTC (most modern browsers like Chrome, Firefox, and Safari do).

Installation Steps

  1. Install Unity Render Streaming Package:

    • Start by opening your Unity project and navigate to the Unity Package Manager.

    • Search for Unity Render Streaming in the package manager and install it. If you are using a custom Unity version, you may need to download the package from GitHub and install it manually.

  2. Set Up the Signaling Server:

    • Unity Render Streaming relies on a signaling server to establish a connection between the Unity application and the user's browser. The signaling server handles tasks like WebRTC negotiation, connection establishment, and media stream synchronization.

    • You can either set up your own signaling server or use the sample server provided by Unity. For a custom setup, you'll need to configure server settings and endpoints based on your network environment.

  3. Import Sample Scenes:

    • Unity provides sample scenes to help you get started quickly. These scenes demonstrate how to integrate Unity Render Streaming into your project, covering basic use cases like streaming a simple scene or using remote input controls.

    • Import the sample scenes into your Unity project and explore how they are configured to handle video streaming and remote interaction.

  4. Configure Web Application:

    • Unity Render Streaming includes a web client that connects to the streaming server. You’ll need to configure this web client to display the Unity content in a browser.

    • The client is built using HTML, JavaScript, and WebRTC APIs. You can either customize the default web application provided or build your own interface that suits your specific use case.

Testing and Deployment

Once you’ve installed and configured Unity Render Streaming, it’s time to test your setup:

  1. Run Locally: Test the application locally on your development machine first. Open the Unity scene in the editor and use the browser to connect to the signaling server. This allows you to verify the streaming functionality and make sure everything is running smoothly.

  2. Deploy to Remote Servers: To make your application accessible to a wider audience, deploy it to a cloud server. Make sure to choose a server with sufficient resources (including a powerful GPU) for optimal streaming performance. Services like AWS, Google Cloud, and Azure provide GPU instances that can handle Unity Render Streaming workloads efficiently.

  3. Accessing from Devices: Once your application is hosted remotely, you can access it from various devices. Ensure that your target devices have modern browsers that support WebRTC. Test the streaming performance on different devices (desktop, laptop, mobile) to ensure a smooth experience for all users.

Troubleshooting Tips

While setting up Unity Render Streaming is relatively simple, you may encounter some issues along the way. Here are a few common challenges and how to address them:

  • Latency and Frame Drops: If you’re experiencing high latency or frame drops, consider optimizing the encoding settings or reducing the resolution of the stream. Additionally, check your network connection and make sure it’s stable and fast enough to handle the required bandwidth.

  • WebRTC Connection Issues: If users are unable to connect to the stream, ensure that the signaling server is running and that the correct WebRTC protocols are being used. Verify that the necessary ports are open in your firewall.

  • Input Lag: If there’s noticeable input lag, try using a more powerful server with better GPU capabilities. Also, check the server’s resource usage to ensure it’s not being overtaxed.

Best Practices for Performance

  • Hardware Encoding: Use hardware-accelerated encoding (e.g., NVIDIA NVENC) to reduce CPU load and improve the overall streaming quality.

  • Resolution and Frame Rate: Stream at resolutions of 1080p or lower for mobile devices to reduce latency and improve performance. For high-end devices, you can stream at 4K resolution.

  • Adaptive Bitrate Streaming: Implement adaptive bitrate streaming to adjust the stream quality based on the user's network conditions. This helps avoid buffering and ensures a smooth experience for users with varying internet speeds.

With these steps and best practices, you’ll be ready to set up Unity Render Streaming and begin delivering real-time, interactive 3D experiences to users across the globe.

Real-World Applications and Use Cases

Unity Render Streaming is not just a technology; it's a game-changer that enables a wide range of industries to deliver high-quality, interactive 3D experiences to users, regardless of their device. From gaming to architecture, automotive to education, Unity Render Streaming is proving to be an invaluable tool in various sectors. In this section, we’ll explore some of the key real-world applications and use cases where Unity Render Streaming is making a significant impact.

Architecture and Real Estate

The architectural industry is embracing Unity Render Streaming as a way to deliver interactive 3D visualizations to clients and stakeholders. Traditionally, architectural firms relied on physical models, blueprints, or static images to present their designs. With Unity Render Streaming, these firms can now offer virtual walkthroughs and immersive experiences that allow clients to explore every detail of a building or space from any device, without needing powerful hardware.

Real estate agencies are also leveraging this technology to provide virtual tours of properties. Prospective buyers can navigate through a property in real-time, switching between rooms and adjusting views as needed, all from the comfort of their own device. Whether it’s a luxury home, commercial space, or a new construction project, Unity Render Streaming enhances the client experience and helps drive sales.

Automotive Industry

In the automotive sector, Unity Render Streaming is transforming the way car manufacturers and dealerships showcase their vehicles. Using virtual product configurators, customers can customize vehicles in real-time, choosing everything from color and interior options to wheels and accessories. These interactive experiences can be streamed directly to any device, giving potential buyers the ability to explore different configurations without visiting a dealership.

Additionally, Unity Render Streaming is helping automotive companies develop virtual showrooms, where users can experience full 3D models of cars with high levels of detail. Users can zoom in on different components, examine the interior, and even watch a 360-degree demonstration—all streamed directly to their device.

Gaming and Cloud Gaming

Cloud gaming is rapidly becoming a significant part of the gaming ecosystem, and Unity Render Streaming plays a crucial role in this evolution. With the ability to stream real-time 3D content to any device, Unity Render Streaming allows game developers to create cloud-based games that users can access through a browser, bypassing the need for expensive hardware. Players can enjoy graphically intense games on low-end devices or even mobile phones without compromising on performance or visual quality.

Unity Render Streaming is also helping developers create multiplayer experiences where players can join a game and interact in real-time, all streamed to their devices. This has the potential to redefine how multiplayer games are played, opening up new opportunities for competitive gaming and social experiences.

Education and Training

The education sector is another area where Unity Render Streaming is having a profound impact. Virtual learning environments and training simulations often require complex 3D models and real-time interaction. With Unity Render Streaming, educational institutions and businesses can deliver immersive, interactive experiences that are accessible from any device. Students can engage with virtual labs, participate in simulated medical procedures, or even explore historical events—all without needing specialized equipment or software installations.

Similarly, in corporate training, Unity Render Streaming can be used to create simulations for skills development, such as virtual machinery operation or disaster response exercises. These training programs can be accessed by employees remotely, allowing for flexible learning opportunities.

The Benefits of Unity Render Streaming in Real-World Applications

Unity Render Streaming offers several key advantages that make it ideal for these industries:

  • Increased Accessibility: Unity Render Streaming removes the barriers created by device-specific hardware limitations. Users can access high-fidelity 3D content on a wide variety of devices, including smartphones, tablets, and low-end PCs.

  • Enhanced User Engagement: The ability to interact with 3D models and environments in real-time adds a layer of engagement that static images or videos cannot achieve. Whether it’s exploring a virtual property, customizing a car, or playing a game, users are more likely to stay engaged with interactive content.

  • Cost Savings: For industries like gaming and architecture, Unity Render Streaming can reduce the need for expensive hardware, as the processing power is offloaded to the server. This makes it a cost-effective solution for delivering high-quality experiences at scale.

  • Scalability: Unity Render Streaming enables businesses to scale their applications easily by hosting them on cloud servers. This is especially beneficial for industries like gaming and education, where large numbers of users may need to access the content simultaneously.

Unity Render Streaming is transforming how industries create and deliver interactive 3D experiences. By enabling high-quality streaming to virtually any device, it is opening new doors for engagement, accessibility, and creativity across a wide range of applications.

Enhancing Unity Render Streaming with Vagon Streams

While Unity Render Streaming offers a robust solution for delivering high-quality, interactive 3D experiences to users across various devices, integrating it with Vagon Streams takes this technology to the next level. Vagon Streams enhances the streaming experience by offering additional performance, scalability, and accessibility features that make it even more powerful for industries like gaming, architecture, automotive, and education. In this section, we’ll explore how Vagon Streams can complement Unity Render Streaming, making it an even more valuable tool for developers and businesses alike.

Overview of Vagon Streams

Vagon Streams is a cloud-based platform designed to stream resource-intensive applications and games directly to any device. By leveraging Vagon’s infrastructure, users can access high-performance computing power, including powerful NVIDIA RTX GPUs, without the need for expensive hardware. Whether you’re running a complex 3D Unity application or an interactive game, Vagon Streams ensures that the performance remains smooth, even on devices that would traditionally struggle with demanding content.

With global coverage and low-latency streaming, Vagon Streams allows users to connect to applications hosted on servers located worldwide, ensuring that the content is delivered quickly and efficiently, regardless of the user’s location. The platform also supports a variety of input devices, making it perfect for applications that require real-time interactivity, such as cloud gaming and virtual reality.

Integration with Unity Render Streaming

When combined with Unity Render Streaming, Vagon Streams offers several advantages that significantly improve the streaming experience:

Access to High-Performance Servers One of the most significant benefits of integrating Vagon Streams with Unity Render Streaming is access to powerful cloud servers equipped with top-tier GPUs. These servers can handle the heavy computational demands of rendering high-quality 3D content in real-time. By offloading the processing power to Vagon’s servers, developers can ensure that their Unity applications run smoothly, even when dealing with complex scenes, detailed models, or resource-intensive simulations.

RTX-Enabled Graphics Vagon Streams provides access to NVIDIA’s powerful RTX GPUs, which are essential for delivering cutting-edge graphics and real-time ray tracing. Unity applications that require high-quality lighting, shadows, and reflections can take full advantage of the RTX hardware, ensuring that users experience the best possible visual fidelity. Whether it's a photorealistic game or a virtual showroom, the integration of RTX-enabled hardware enhances the overall experience.

Global Coverage and Low Latency Vagon Streams has a global network of servers, meaning that users can access streamed content from anywhere in the world with minimal latency. For Unity Render Streaming applications, this ensures that the video and audio content is delivered quickly and reliably, providing a smooth and interactive experience. Whether your users are located in North America, Europe, Asia, or elsewhere, they can enjoy the same high-quality streaming experience, regardless of their geographical location.

Seamless Integration with Unity’s Ecosystem Vagon Streams integrates seamlessly with Unity’s tools and workflows, enabling developers to easily incorporate it into their existing projects. With support for Unity’s various rendering pipelines, including HDRP and URP, Vagon Streams ensures that developers can continue to leverage Unity’s powerful visual capabilities while benefiting from the performance and scalability of the cloud.

Additionally, Vagon Streams supports Unity's WebGL, WebRTC, and mobile-first technologies, allowing for smooth streaming on both desktop and mobile devices. Developers can quickly set up and deploy their applications without having to worry about compatibility or performance issues.

Customizable Streaming Experience Vagon Streams provides developers with the flexibility to customize their streaming setups to meet specific needs. With APIs and SDKs available for integration, developers can tailor the streaming experience to suit the requirements of their application. Whether it’s adjusting the bitrate for different network conditions or implementing adaptive streaming to ensure optimal quality, Vagon Streams allows for full control over the user experience.

Simplified Management and Deployment Managing and deploying Unity applications through Vagon Streams is simple and straightforward. Developers can upload their Unity builds, configure their settings, and deploy their applications to the cloud without worrying about server maintenance, infrastructure management, or hardware upgrades. Vagon Streams automates the deployment process, ensuring that applications are always ready to stream to users, no matter where they are.

Advantages of Using Vagon Streams with Unity Render Streaming

Cost Efficiency: By offloading the processing to cloud servers, businesses can save on the costs of investing in high-end hardware for every user. Vagon Streams eliminates the need for users to own powerful PCs or consoles to experience Unity applications at their best.

Scalability: With Vagon Streams, businesses can scale their applications effortlessly. Whether you're delivering content to a small group of users or a global audience, Vagon's cloud infrastructure can handle the load, ensuring a seamless experience for everyone.

Low Latency and High Performance: Vagon Streams’ global server network ensures that content is delivered with low latency, even for users in remote regions. The use of powerful GPUs ensures that the performance remains top-notch, even for complex Unity applications.

Cross-Platform Support: Unity Render Streaming, when paired with Vagon Streams, ensures that content is accessible across multiple platforms, including desktops, mobile devices, and even VR headsets. This cross-platform capability is crucial for reaching a wider audience and ensuring accessibility for all users.

With the power of Vagon Streams, Unity Render Streaming goes from a powerful tool to a scalable, high-performance solution capable of delivering immersive experiences to users across the world. The integration of these two technologies opens up a wealth of possibilities for developers looking to create interactive, real-time content that is accessible, cost-effective, and engaging.

Technical Challenges and Considerations

While Unity Render Streaming, combined with Vagon Streams, provides powerful solutions for delivering high-quality interactive 3D content, it’s important to be aware of potential challenges and considerations when implementing these technologies. Addressing these factors early in the development process can help ensure smoother operation, improved user experience, and long-term success. Here are some key challenges and considerations:

#1: Latency and Bandwidth Requirements

Streaming real-time 3D content, especially at high resolutions (such as 4K) and high frame rates (like 60 FPS), can be demanding on both the server and client side. Latency becomes an issue when the delay between user input and the response of the system is noticeable, disrupting the interactive experience. This is particularly critical for applications like gaming or virtual walkthroughs where responsiveness is key.

To minimize latency, ensure that your network is optimized for high-bandwidth, low-latency connections. Vagon Streams' infrastructure helps alleviate some of these issues with its global server network and high-performance GPUs, but developers should also optimize streaming settings, use adaptive bitrate streaming, and manage server load effectively.

#2: Server Resource Management

Running Unity applications in the cloud requires robust server resources. The complexity of the 3D environment and the number of simultaneous users can significantly impact server performance. If the servers are overloaded or underpowered, it can result in poor performance, crashes, or delays in streaming.

Use scalable cloud solutions like Vagon Streams, which provide access to high-performance GPUs and dynamic server provisioning. This way, you can ensure that your application is always running on optimal hardware and is able to scale depending on the user load.

#3: Cross-Browser Compatibility

While most modern browsers support WebRTC and Unity Render Streaming, there may still be some inconsistencies across different browsers, especially with new updates and versions. These discrepancies can affect performance or cause issues with user interactions.

Test the application across multiple browsers and devices to ensure a consistent experience for all users. Unity Render Streaming supports WebRTC, so be sure to target browsers that offer strong WebRTC support, such as Chrome, Firefox, Safari, and Edge.

#4: Costs and Infrastructure Management

Streaming 3D applications from the cloud comes with its own set of operational costs. The use of high-performance GPUs and cloud servers can become expensive, especially when streaming to large audiences or running complex applications with heavy processing needs.

Leverage Vagon Streams to optimize costs by using a pay-as-you-go model that scales with demand. Additionally, consider implementing server optimizations to minimize resource usage, such as optimizing render settings, using compression for video streams, and managing server load dynamically.

#5: Scalability for Large Audiences

Unity Render Streaming excels at delivering content to a variety of devices, but scaling it for larger audiences (for example, during an event or live product demo) can pose a challenge. Handling multiple concurrent users requires a solid infrastructure to maintain quality and performance.

Use cloud platforms that offer global coverage and scalability, like Vagon Streams, to ensure that your application can handle a large number of users without sacrificing performance. Additionally, adaptive streaming and load balancing can help manage heavy traffic during peak usage times.

#6: User Device Limitations

Even though Unity Render Streaming allows high-quality 3D experiences to be streamed to lower-end devices, there are still some limitations based on the device’s processing power, display resolution, and internet connection.

For users on lower-end devices or slower connections, use lower resolutions and adjust the bitrate accordingly. Unity Render Streaming and Vagon Streams both offer options to manage these factors, ensuring that users still enjoy a smooth experience, albeit with some trade-offs in quality.

Conclusion

Unity Render Streaming, when integrated with Vagon Streams, represents a powerful solution for delivering interactive 3D content to a wide range of devices. By offloading the heavy computational work to cloud servers, Unity Render Streaming makes high-fidelity 3D experiences accessible to users without the need for expensive hardware. Whether you're building a cloud gaming platform, a virtual showroom, or an educational simulation, this combination of technologies ensures that your users can experience your content in real-time with minimal latency, high-quality visuals, and full interactivity.

The benefits of Unity Render Streaming extend far beyond just gaming or entertainment; industries like automotive, real estate, architecture, and education can leverage these tools to create engaging, immersive experiences that are accessible to a global audience. With Vagon Streams providing the necessary infrastructure and performance optimizations, Unity Render Streaming becomes an even more versatile and scalable solution for businesses looking to deliver world-class content in the most efficient and cost-effective way.

Frequently Asked Questions (FAQs)

1. What devices can access Unity Render Streaming content?

Unity Render Streaming can be accessed from any device with a compatible web browser, including desktops, laptops, tablets, and smartphones. This cross-platform compatibility ensures that your audience can engage with your content, regardless of their device or operating system.

2. Is Unity Render Streaming suitable for high-end gaming?

Yes, Unity Render Streaming can be used for cloud gaming, allowing players to enjoy high-performance games without the need for a powerful gaming PC. By using Vagon Streams’ powerful cloud infrastructure, game developers can ensure smooth, high-fidelity gaming experiences on even low-end devices.

3. How do I reduce latency while using Unity Render Streaming?

To minimize latency, you can optimize your network and server settings. Ensure you are using a high-speed, low-latency internet connection, and consider implementing adaptive bitrate streaming. Additionally, leveraging Vagon Streams’ global server network can help reduce latency by directing users to the nearest data center.

4. Can I use Unity Render Streaming for VR experiences?

Absolutely! Unity Render Streaming supports real-time interaction, making it ideal for virtual reality (VR) experiences. When combined with Vagon Streams, it ensures that VR content is streamed smoothly, even on mobile devices, allowing users to explore immersive environments in real-time without the need for powerful local hardware.

5. What are the benefits of using Vagon Streams with Unity Render Streaming?

Vagon Streams enhances Unity Render Streaming by providing access to powerful GPUs, ensuring top-tier performance for rendering and streaming. With global server coverage, low-latency streaming, and the ability to scale resources based on demand, Vagon Streams ensures a seamless and optimized experience for both developers and users.

6. Is Unity Render Streaming cost-effective?

Yes, Unity Render Streaming is cost-effective, especially when combined with cloud solutions like Vagon Streams. With cloud-based streaming, there’s no need for users to invest in high-end hardware. Additionally, Vagon Streams’ pay-as-you-go pricing model allows businesses to scale based on demand, minimizing unnecessary costs.

Scalable Pixel and Application Streaming

Run your Unity or Unreal Engine application on any device, share with your clients in minutes, with no coding.

Scalable Pixel and Application Streaming

Run your Unity or Unreal Engine application on any device, share with your clients in minutes, with no coding.

Ready to focus on your creativity?

Vagon gives you the ability to create & render projects, collaborate, and stream applications with the power of the best hardware.

Run heavy applications on any device with

your personal computer on the cloud.


San Francisco, California

Run heavy applications on any device with

your personal computer on the cloud.


San Francisco, California

Run heavy applications on any device with

your personal computer on the cloud.


San Francisco, California

Run heavy applications on any device with

your personal computer on the cloud.


San Francisco, California