Dive into Horror Engine SE, a comprehensive, no-code horror-game toolkit built in Unreal Engine by Tansu Ergene. This live demo includes full gameplay mechanics and dynamics, streamed securely through Vagon Streams, so you can jump straight into the experience from your browser, no install needed.
Why It Matters?
Creating immersive horror experiences requires deep systems, dynamic events, atmospheric audio, AI-driven puzzles, and local hardware often limits testing and collaboration. Cloud streaming removes these barriers, giving teams and creators real-time access to the full toolkit, anywhere.
Behind the Scenes
Horror Engine SE packs essential horror-game components into one live demo: an endless horror event system, advanced player locomotion, flashlight and lighter systems, puzzle and inventory tools, security cameras, VHS and radio mechanics, and more.
Hosted on GPU-powered cloud servers and streamed via Vagon Streams, the demo runs perfectly in-browser at high fidelity, so you can explore mechanics, test builds, or demo gameplay without worrying about performance or setup.
How Cloud Streaming Helps You?
If you're building or managing game tools, especially in heavy, system-rich genres, Vagon Streams gives you:
Instant access to full gameplay demos in browser, no installs or hardware pain
A collaborative preview environment for designers and QA teams
The ability to share a complete horror-system toolkit with clients or students
A stable, high-performance showcase for marketplace assets and live tutorials
With Vagon Streams, your full-featured game toolkits become globally accessible, shareable, and easy to demo.
Stream Unreal Engine 5 & Unity 3D Applications in Minutes
Discover how you can start sharing your applications with the world, in just a few clicks.