CLOUD COMPUTER
Decimation
Reducing the number of polygons in a mesh to simplify the model, often for optimization.
What is Decimation in Blender?
Decimation in Blender is the process of reducing the number of polygons in a mesh to simplify the model. This technique is commonly used for optimization purposes, especially in scenarios where high-resolution models need to be adapted for real-time applications like video games or AR/VR. By decimating a mesh, you maintain the overall shape while lowering the computational load, which can improve performance during rendering or real-time interaction.
Use Cases in Blender
Game Development: Decimation is often used to create lower-polygon versions of models for real-time applications, ensuring smooth performance without compromising visual quality.
3D Printing: Simplifying a model’s geometry before 3D printing can reduce printing time and material usage.
Virtual Reality: For VR environments, decimating models ensures that they render efficiently without overloading the system, which is crucial for maintaining high frame rates.
Optimize Your Decimation Workflow with Vagon
Decimating complex models can be computationally demanding, particularly when working with high-resolution assets. Vagon’s cloud PCs, equipped with 48 cores, 4 x 24GB RTX-enabled NVIDIA GPUs, and 192GB of RAM, allow you to perform decimation tasks quickly and efficiently, streamlining your optimization process.
Explore how Vagon can enhance your Blender projects here, or sign up to experience it yourself!
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Run heavy applications on any device with
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Ready to focus on your creativity?
Vagon gives you the ability to create & render projects, collaborate, and stream applications with the power of the best hardware.
Vagon Blog
Run heavy applications on any device with
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San Francisco, California
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Vagon Blog
Best GPU for Autodesk Revit in 2025: Real Recommendations for Revit Modeling and BIM Workflows
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How to Fix “Scratch Disks Are Full” in Photoshop
Vagon Blog
Run heavy applications on any device with
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