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How To Run 3ds Max On macOS

How To Run 3ds Max On macOS

How To Run 3ds Max On macOS

Published on October 23, 2025

Table of Contents

Ever tried opening Autodesk 3ds Max on your Mac, only to be greeted by… absolutely nothing? No installer. No native app. Just a reminder that 3ds Max lives firmly in the Windows world.

It’s a weird spot to be in. MacBooks dominate creative industries, from animation to architecture, yet one of the most powerful 3D modeling tools out there doesn’t even acknowledge macOS. You’ve got the sleek hardware, the Retina display, the M-series chip that chews through renders in other apps, and still, 3ds Max won’t even launch.

If you’ve hit that wall, you’re not alone. Thousands of designers, students, and 3D artists have run into the same dead end, asking the same question: “How can I run 3ds Max on my Mac without switching to a PC?”

3ds Max interface showing a robotic turret model with wireframe and shaded views side by side, demonstrating modeling and mesh optimization tools.

Good news, there are real solutions. Some are messy, some are outdated, and one is actually smooth. In this guide, I’ll walk you through what works, what doesn’t, and how I eventually found the easiest way to use 3ds Max on macOS, through Vagon Cloud Computer, a platform that lets you run the full Windows version of 3ds Max from your Mac, without the usual setup nightmares.

Let’s start with the quick answer.

Quick Answer

Here’s the short version: Autodesk 3ds Max doesn’t run natively on macOS, and Autodesk has no plans to make a Mac version.

If you’re on a Mac and need to use 3ds Max, you’ve got three actual routes:

  1. Boot Camp (Intel Macs only): lets you install Windows directly on your Mac and boot into it. It’s fast and stable, but it’s only available on older Intel-based Macs, not M1/M2/M3 ones.

  2. Virtual Machine (Parallels Desktop or VMware Fusion): runs Windows inside macOS. It’s convenient but comes with limited graphics performance and occasional instability, especially for GPU-intensive tasks like rendering.

  3. Vagon Cloud Computer: the easiest, most reliable way today. It gives you an instantly ready, high-performance Windows environment in the cloud, complete with RTX-level GPUs, so you can launch and run 3ds Max right from your Mac browser, no installs or partitions required.

In short:

💡 If you’ve got an Intel Mac, Boot Camp still works.
💡 If you’ve got Apple Silicon (M1/M2/M3), your best bet, by far, is running 3ds Max through Vagon Cloud Computer.

Now that you know the reality, let’s look at why 3ds Max refuses to play nice with macOS in the first place.

3ds Max viewport with a stylized countryside house scene rendered in real time, featuring lighting, foliage, and material adjustments.

Why You Can’t Install 3ds Max Directly on macOS

Let’s get this out of the way, it’s not your fault. You didn’t miss a hidden installer or a secret compatibility mode. 3ds Max was never built for macOS.

Autodesk developed 3ds Max exclusively for Windows decades ago, and everything about its design reflects that:

  • It relies heavily on DirectX, Microsoft’s graphics API that macOS doesn’t support.

  • Many of its core dependencies and rendering engines, like Arnold, V-Ray, or certain GPU drivers, are tied to Windows-based frameworks.

  • Autodesk officially discontinued any Mac-related support years ago, focusing its macOS efforts on Maya instead.

That’s why, when you try to install 3ds Max on a Mac, there’s simply no native version. It’s not about specs or power, even the latest M3 Max MacBook Pro could run it easily if there were a macOS build. The issue is purely architectural.

And then Apple made things even trickier. When Apple switched from Intel to its own M-series chips (M1, M2, M3), it ended Boot Camp compatibility entirely. That meant one of the most popular workarounds, dual-booting into Windows, vanished overnight.

So, if you’re using a modern Mac, the only paths left are:

  • Running Windows virtually (through apps like Parallels Desktop).

  • Or skipping the installation entirely and running 3ds Max remotely on a Windows machine, which is exactly what Vagon Cloud Computer enables.

Before we get into why Vagon works so well, let’s look at the full landscape of what’s technically possible on macOS today.

3ds Max window displaying an architectural model of a modern villa with pool, shown inside a larger rendering environment for visualization.

The Three Real Options for Running 3ds Max on macOS

If you’ve searched online, you’ve probably seen every “hacky” tutorial imaginable, Wine wrappers, CrossOver tweaks, or weird terminal commands that promise miracles. Spoiler: none of them work well for 3ds Max.

When you strip away the noise, there are really only three legitimate paths to get 3ds Max running on a Mac:

  1. Boot Camp – for Intel-based Macs only. It installs Windows directly on your system so you can boot into it like a PC.

  2. Virtual Machine (VM) – tools like Parallels Desktop or VMware Fusion emulate Windows inside macOS. Convenient, but with performance trade-offs.

  3. Vagon Cloud Computer – a cloud-based Windows workstation with dedicated GPU power that you access from your Mac, no setup or installs required.

Here’s how they compare at a glance:

Method

Works on Apple Silicon?

Performance

Setup Complexity

Ideal For

Boot Camp

❌ No (Intel-only)

⭐⭐⭐⭐

⚙️ Moderate

Older Intel Mac users

Parallels / VMware

⚠️ Partial (ARM Windows)

⭐⭐

🧩 Easy

Light 3D work / learning

Vagon Cloud Computer

✅ Yes

⭐⭐⭐⭐⭐

🚀 Instant

Rendering, professional 3D, Apple Silicon Macs

As you can see, each method has its place, but if you’re using any modern MacBook or iMac, Boot Camp is off the table.

Parallels and VMware get you running, but not smoothly.

And Vagon? That’s the first option that feels like you’re actually using a powerful Windows workstation, without ever leaving macOS.

Let’s walk through each of these options, starting with the oldest one still hanging around: Boot Camp.

Option 1: Boot Camp (Intel Macs Only)

Let’s start with the oldest workaround that still works, at least for some people.

If you’ve got an Intel-based Mac (think pre-M1 MacBook Pro, iMac, or Mac mini), you can still install Windows directly on your machine using Apple’s Boot Camp Assistant. It’s not glamorous, but it’s the only way to run 3ds Max natively on Mac hardware without virtualization.

How It Works

Boot Camp divides your drive into two partitions:

one for macOS, one for Windows.

When you restart, you choose which OS to load. Once you’re in Windows, the Mac essentially becomes a Windows PC, drivers, GPU, keyboard shortcuts, everything.

Person setting up Boot Camp Assistant on a MacBook, preparing macOS to install Windows for dual-boot operation.

Steps in a Nutshell

  1. Back up your Mac (seriously).

  2. Open Boot Camp Assistant and download the latest Windows 10 ISO.

  3. Allocate at least 100 GB for Windows (3ds Max and assets need room).

  4. Install Windows, restart, and boot into it.

  5. Install Autodesk 3ds Max just as you would on a normal PC.

Pros

  • 💪 Full native performance. No emulation layer; your CPU + GPU run at full speed.

  • 🧩 Plugin compatibility. Everything that works on Windows works here.

  • 🧠 Stable for heavy rendering.

Cons

  • Doesn’t work on Apple Silicon (M1/M2/M3). Boot Camp ended with Intel Macs.

  • 🔁 Requires rebooting every time you switch OS.

  • 🕰️ Aging method. Apple isn’t updating Boot Camp anymore.

MacBook running Windows interface through Boot Camp, showing the Windows 10 desktop with start menu open.

Verdict

If you’re holding onto an Intel Mac and don’t mind rebooting, Boot Camp is still a solid, low-friction way to run 3ds Max.

But for everyone on Apple Silicon, which is the most Macs sold since 2020, this door is officially closed.

Next, let’s look at the middle-ground solution: running Windows virtually inside macOS with Parallels Desktop or VMware Fusion.

Option 2: Virtual Machine (Parallels Desktop / VMware Fusion)

If Boot Camp feels too clunky, or your Mac simply doesn’t support it anymore, you’ve probably looked at virtual machines as the next logical step.

A virtual machine (VM) lets you run Windows inside macOS, like an app. You can open Windows in a window (yes, irony intended), drag files between systems, and switch seamlessly without rebooting. The most common choices are Parallels Desktop and VMware Fusion.

How It Works

Parallels or VMware emulates a Windows environment using your Mac’s resources (CPU, GPU, RAM).

You allocate how much power to give Windows, install it, and then install 3ds Max inside that virtual system.

It’s convenient. But there’s a catch: 3ds Max isn’t a spreadsheet, it’s one of the most demanding 3D applications out there. And virtualization adds a performance tax.

MacBook running Windows 11 virtually inside macOS, with desktop icons and Windows taskbar visible.

Steps in a Nutshell

  1. Download and install Parallels Desktop or VMware Fusion.

  2. Create a new Windows virtual machine.

    • On Intel Macs → regular Windows 10 or 11.

    • On Apple Silicon (M1/M2/M3) → ARM version of Windows 11 (yes, special version).

  3. Assign plenty of resources:

    • Minimum 16 GB RAM, ideally 32 GB+.

    • As much GPU memory as your Mac can spare.

  4. Boot the VM, install 3ds Max, and test viewport performance with a sample scene.

Pros

  • 🧠 No rebooting needed. Switch between macOS and Windows instantly.

  • 📁 Drag & drop assets easily between systems.

  • ⚙️ Quick setup compared to Boot Camp.

Cons

  • Performance hit. GPU acceleration is limited, rendering or heavy viewport scenes can lag.

  • 🧩 Plugin issues. Some renderers (like V-Ray GPU, Arnold GPU) won’t detect virtualized GPUs properly.

  • 💥 Stability varies. Complex models can crash under load.

  • Apple Silicon limitation. 3ds Max isn’t optimized for ARM Windows, so even if you install it, expect random bugs and driver mismatches.

iMac and MacBook displaying Windows 11 running virtually on macOS background, representing cross-platform compatibility.

Verdict

Running 3ds Max inside a virtual machine works, but it’s not the smooth experience most users hope for.

If you’re just learning, previewing models, or doing lightweight tasks, sure, Parallels might get you by.

But if you’re serious about production, animation, or rendering, you’ll feel the limits quickly. That’s exactly why more creators (especially M-series Mac owners) are switching to a third, more powerful option, Vagon Cloud Computer.

Let’s talk about why that one changes everything.

Option 3: Run 3ds Max on Mac with Vagon Cloud Computer

Here’s where things finally start to make sense.

Instead of forcing your Mac to pretend it’s a Windows PC, Vagon Cloud Computer lets you borrow a real one, complete with a powerful GPU, and stream it right to your Mac in seconds.

You’re not installing Windows, patching drivers, or praying Parallels doesn’t crash mid-render.

You’re simply connecting to a full-blown Windows workstation in the cloud, launching 3ds Max there, and working as if it were installed locally.

How It Works

Think of Vagon as your on-demand Windows studio.

You log in through your browser, pick your hardware (CPU, GPU, RAM), and within a minute you’re inside a ready-to-use Windows environment.

From there, install 3ds Max, your plugins, and renderers, or even use an image that already has your setup saved.

Your Mac handles the interface; Vagon’s cloud machine handles the heavy lifting.

And if you're enabling GPU rendering inside 3ds Max for the first time, make sure you’ve configured things correctly — here’s a helpful guide on how to activate and optimize GPU usage in 3ds Max.

Why It’s a Game-Changer

  • Performance without limits. Vagon runs on RTX-level GPUs and high-end CPUs, so even complex scenes or Arnold renders run fast.

  • 🧩 Zero setup. No drivers, no dual-booting, no Windows license headaches.

  • 🌐 Works on every Mac. Intel, M1, M2, M3, doesn’t matter.

  • 🔄 Scalable power. Need more GPU for a big render? Upgrade the cloud computer instantly.

  • ☁️ Cloud storage + sync. Keep your files safe and accessible across sessions.

Real-World Example

I tested this on a MacBook Air M2, not exactly a rendering monster. Within minutes of logging into Vagon, I was running 3ds Max 2025, orbiting a 2-million-poly model smoothly and rendering test frames with V-Ray in real time.

No lag, no artifacts, no overheating fans.

It felt like using a $5,000 workstation… except I was doing it from my couch.

Downsides? Just one.

You’ll need a stable internet.

Vagon’s streaming quality adjusts automatically, but for a 4 K monitor or complex scenes, aim for at least 50 Mbps and low latency (< 40 ms).

Verdict

After years of clunky workarounds, Vagon finally makes 3ds Max usable on macOS, not as a compromise, but as a better experience.

You keep the comfort of your Mac, and you get workstation-grade power whenever you need it.

Vagon desktop interface with Blender, Premiere Pro, After Effects, and DaVinci Resolve icons above a 3D-rendered purple figure background.

Step-by-Step — Using Vagon Cloud Computer for 3ds Max

Setting up 3ds Max on your Mac through Vagon Cloud Computer takes less time than brewing a coffee. No exaggeration. Here’s exactly how it works, from sign-up to rendering.

#1. Create Your Vagon Account

Head over to vagon.io and sign up. You can use your email or a Google account.

Once you’re in, you’ll land on your Vagon Dashboard, this is where you’ll create and launch your cloud computer.

Vagon login page with futuristic 3D shapes on the left and email-based sign-in form on the right.

#2. Choose Your Hardware Tier

Vagon offers several performance tiers so you can tailor your setup to the kind of work you do in 3ds Max, from lightweight modeling to full-scale GPU rendering. Here’s how to decide which one fits your workflow best:

Graphics Accelerated — Latest Generation (RTX A10G Tensor Core GPUs)

Ideal for rendering, animation, and visualization tasks that demand real GPU horsepower.

  • Spark – 4 CPU cores | 24 GB GPU | 16 GB RAM

    Perfect for quick modeling, smaller interior scenes, or academic use.

  • Flame – 8 cores | 24 GB GPU | 32 GB RAM

    Balanced for mid-sized projects and moderate rendering workloads.

  • Blaze – 16 cores | 24 GB GPU | 64 GB RAM

    Great for complex animation, large-scale architectural scenes, and V-Ray or Arnold rendering.

  • Lava – 48 cores | 4×24 GB GPUs | 192 GB RAM

    Built for production-level visualization, simulations, or heavy batch rendering.

Graphics Accelerated — Standard (NVIDIA T4 GPUs)

For users who don’t need full RTX performance but still want GPU acceleration for modeling, previews, or moderate rendering.

  • Planet – 4 cores | 16 GB GPU | 16 GB RAM

  • Star – 16 cores | 16 GB GPU | 64 GB RAM

  • Galaxy – 48 cores | 4×16 GB GPUs | 192 GB RAM

Computing Accelerated — CPU-Only Machines

Best for CPU-bound workflows like simulations, scripting, data prep, or background calculations.

  • Sand – 2 cores | 3.1 GHz | 4 GB RAM

  • Lake – 2 cores | 4.0 GHz | 16 GB RAM

  • Sea – 8 cores | 4.0 GHz | 64 GB RAM

  • Ocean – 24 cores | 4.0 GHz | 192 GB RAM

Each tier clearly defines CPU, GPU, and RAM specs, and you can upgrade or downgrade instantly depending on the size of your project.

Need extra rendering power? Switch from Spark to Blaze in seconds, no reinstallation, no downtime.

Vagon Cloud Computer performance selection screen offering Planet, Star, and Galaxy tiers with description text encouraging performance upgrades.

#3. Launch Your Cloud Computer

Click Launch Computer and wait a minute or two, Vagon spins up a clean Windows environment automatically.

When it’s ready, you’ll see a windowed desktop stream right in your browser or in the native Vagon app.

That’s it, you’re now inside a full Windows PC, powered by cloud GPUs.

#4. Install 3ds Max (and Your Plugins)

  1. Download your version of 3ds Max from Autodesk (or use your Autodesk account to install directly).

  2. Activate your license like you normally would.

  3. Install your usual render engines (V-Ray, Arnold, Redshift, etc.).

  4. Keep all assets and textures inside your Vagon Files or link your Google Drive / Dropbox for easy access.

Once installed, you can pin a “snapshot” of your setup, next time you launch your cloud computer, it’ll boot with 3ds Max pre-installed.

Vagon interface showing automatic app installation options with icons for After Effects, Lightroom, Illustrator, Sketch, and Figma.

#5. Work Like You Would on a Local PC

Rotate models, adjust materials, preview renders, all in real time.

Because Vagon uses high-end GPUs, even heavy scenes stay smooth.

You can save files directly to cloud storage or drag them back to your Mac.

Vagon displayed on tablet and laptop screens, showing cross-device compatibility across desktop, tablet, and mobile.

Once you're inside 3ds Max on Vagon, it's worth brushing up on essential keyboard shortcuts to speed up modeling and make your cloud sessions even more efficient.

#6. Render and Export

When you’re done, export or render directly from 3ds Max.

Rendered outputs stay on your Vagon drive until you download them to macOS.

No overheating, no fans screaming, no “out of VRAM” warnings, your Mac just streams the results.

Vagon cloud file transfer illustration showing a desktop screen and cloud icon, representing file sync even when offline.

#7. Log Out and Pick Up Later

When you’re finished, click Stop Computer.

Vagon powers down your cloud workstation, you only pay for what you use.

Next time, your environment (including 3ds Max, plugins, and assets) is right where you left it.

Bottom line: In under ten minutes, you’ve turned your Mac into a fully capable 3ds Max workstation, without touching Boot Camp, without virtual machines, and without losing performance.

Performance & Optimization Tips

Running 3ds Max on Vagon is already smooth, but a few tweaks make it feel native. These are the settings and habits that keep the experience fast, stable, and reliable no matter where you work.

🛰️ Internet & Streaming Quality

  • Speed matters. For full-HD streaming, aim for at least 50 Mbps download and 10 Mbps upload.

  • Low latency = instant response. Anything under 40 ms feels practically local.

  • Wired > Wi-Fi. If you’re rendering or working on complex models, use Ethernet or a strong 5 GHz Wi-Fi connection.

🎨 Viewport Optimization in 3ds Max

  • Use Nitrous viewport with “Performance” mode enabled while modeling.

  • Turn off real-time shadows and reflections during heavy edits, re-enable for previews.

  • When animating, reduce the viewport display to wireframe or bounding boxes.

  • These tweaks drastically cut input lag when streaming from the cloud.

🧠 Hardware Tier Strategy

  • Start with a Performance tier (mid-range RTX GPU).

  • Jump to Studio / Ultimate only when rendering or running simulations.

  • Since Vagon lets you scale on demand, don’t overpay for idle GPU time, upgrade only when your project needs it.

If you're curious what kind of GPUs make the biggest difference in 3ds Max performance, especially for tasks like V-Ray or Arnold rendering, check out this rundown of top-performing GPUs for 3ds Max.

☁️ File & Asset Management

  • Keep textures, models, and caches inside Vagon Storage or linked Google Drive / Dropbox folders.

  • Avoid transferring multi-GB files repeatedly between Mac and cloud.

  • Use incremental saves (“project_v01.max”, “v02.max”…). It prevents version loss if you disconnect mid-session.

🧩 Rendering Efficiency

  • Enable GPU renderers (V-Ray GPU, Arnold GPU, Redshift), Vagon’s GPUs handle them easily.

  • For overnight renders, keep your Mac asleep; Vagon continues rendering in the cloud.

  • Export finished frames directly to Vagon Storage, then download in batches.

⚙️ Bonus Tip: Color & Display

If you’re using a high-PPI Retina screen, set your streaming resolution in Vagon’s settings to native scale × 1.0 for crisp UI text, higher scaling can add slight input lag.

Bottom line: treat Vagon like a high-end Windows workstation, just one you access remotely. Optimize connection speed, keep your assets organized in the cloud, and scale power only when needed.

Expert Recommendation — What Actually Works Best

After years of helping teams and artists figure this out (and testing all three options myself), here’s the honest truth:

If you’re serious about using 3ds Max on a Mac, you have to pick the path that gives you performance and sanity.

Let’s recap how each method actually feels in real-world use:

3ds Max viewport showing realistic wood material rendering on a table surface with a glass and teapot in the scene.

Of course, if you're still considering building or buying a physical 3ds Max rig instead of going cloud-first, this 3ds Max workstation guide breaks down what kind of specs and setups you actually need for high-end production.

#1. Boot Camp

Still the most “authentic” way to run 3ds Max, but it’s stuck in 2019. It only works on Intel Macs, and Apple stopped updating Boot Camp for new hardware. If you’ve got an older iMac collecting dust, sure, it’ll do the job. But for M-series users, this ship has sailed.

#2. Parallels Desktop / VMware Fusion

A nice middle ground on paper. You can switch between macOS and Windows instantly, but the illusion fades fast when you try to orbit a 2 million-polygon scene. The GPU bottleneck is real. I’d recommend it only for learning or light modeling, not production, animation, or rendering.

#3. Vagon Cloud Computer

This is the first method that actually feels like you’re using a real workstation again.

You don’t compromise macOS comfort, you don’t reboot, and you don’t fight with Windows updates or driver errors. You just log in, launch your cloud computer, open 3ds Max, and go.

It’s especially game-changing for:

  • 🎓 Students who want full 3ds Max access without buying a gaming PC.

  • 🎨 Freelancers working on M-series MacBooks who need rendering power occasionally.

  • 🏢 Studios that want consistent performance for remote teams.

Vagon basically flips the problem upside-down, instead of trying to force 3ds Max to work on a Mac, it gives you a Windows powerhouse you can stream from anywhere.

In 2025, this is the only setup I’d recommend for professionals who rely on macOS. It’s faster, cleaner, and infinitely more flexible.

3ds Max scene featuring a detailed 3D dinosaur model rendered outdoors, demonstrating texture, lighting, and material management.

Key Takeaways

Let’s strip this all down to what really matters:

  • 3ds Max is still Windows-only. Autodesk has never made a macOS version, and with the shift to Apple Silicon, that’s unlikely to change anytime soon.

  • Boot Camp works great, if you have an old Intel Mac. But it’s outdated and unavailable on M1, M2, or M3 devices.

  • Parallels or VMware are fine for small projects or learning, but their virtual GPUs choke under serious rendering or animation work.

  • Vagon Cloud Computer is the only method that gives you true Windows workstation performance, instantly, from your Mac.

  • No drivers, no installations, no dual booting. Just log in, run 3ds Max, and render like you’re on a high-end PC.

  • And when you’re done, you power down and pay only for what you use.

In short: You don’t need to choose between your Mac and 3ds Max anymore. With Vagon Cloud Computer, you finally get both power and portability.

Final Thoughts

If you’ve spent any amount of time trying to get 3ds Max to run on macOS, you already know how frustrating the search can be.

Every “solution” either breaks halfway through setup, crashes under load, or asks you to reboot into another operating system.

That’s why Vagon Cloud Computer feels like such a relief.

You’re not hacking your Mac or compromising performance, you’re simply borrowing a top-tier Windows workstation when you need it. One click, full power, zero maintenance.

Whether you’re a student building your first arch-viz scene, a freelancer rendering high-poly interiors, or a studio artist managing multiple machines, Vagon turns your Mac into a professional 3ds Max rig, instantly.

So if you’ve been juggling old PCs, virtual machines, or “maybe someday” workarounds, stop.

Just open your browser, sign in to vagon.io, and see what it feels like to run 3ds Max at full throttle, right from your Mac.

If you're still deciding between 3D software for your Mac-based workflow, it’s worth comparing how 3ds Max stacks up against Blender in terms of flexibility, ecosystem, and rendering options — especially when you're working across platforms.

FAQs

1. Can I install 3ds Max directly on macOS?
No. 3ds Max is built only for Windows and depends on Microsoft’s DirectX framework. Autodesk never released a macOS version, and emulators or wrappers like Wine don’t support it properly.

2. Does Boot Camp still work on M1, M2, or M3 Macs?
No, Apple Silicon doesn’t support Boot Camp. It only runs on older Intel-based Macs, which Apple no longer sells. If you have a new MacBook or iMac, this route isn’t available.

3. Is Parallels Desktop good enough for rendering in 3ds Max?
It works for basic modeling or learning, but performance drops sharply once you start GPU rendering or heavy animation. The virtualized GPU just can’t keep up with real-time workloads.

4. Do I need a Windows license to use Vagon Cloud Computer?
No. Vagon provides a licensed Windows environment out of the box. You only need your Autodesk 3ds Max license or student subscription to install and activate the software.

5. What internet speed do I need for Vagon?
For smooth full-HD streaming, aim for 50 Mbps down / 10 Mbps up with latency under 40 ms. For 4 K or dual-monitor setups, faster is better, but Vagon automatically adapts quality if your connection fluctuates.

6. Is Vagon secure for storing project files?
Yes. All sessions run in isolated virtual machines, and data transfer is encrypted end-to-end. You can also connect your own cloud drives (Google Drive, Dropbox, OneDrive) for additional control.

7. Can I use render engines like V-Ray or Arnold inside Vagon?
Absolutely. Because you’re running a full Windows environment with dedicated RTX-class GPUs, V-Ray GPU, Arnold GPU, Redshift, and Corona all work exactly as they would on a local workstation.

8. Can I collaborate with my team inside Vagon?
Yes, Vagon Teams lets multiple users share the same environment setup or machine specs, making it easy for studios or classrooms to maintain consistent performance across devices.

Ever tried opening Autodesk 3ds Max on your Mac, only to be greeted by… absolutely nothing? No installer. No native app. Just a reminder that 3ds Max lives firmly in the Windows world.

It’s a weird spot to be in. MacBooks dominate creative industries, from animation to architecture, yet one of the most powerful 3D modeling tools out there doesn’t even acknowledge macOS. You’ve got the sleek hardware, the Retina display, the M-series chip that chews through renders in other apps, and still, 3ds Max won’t even launch.

If you’ve hit that wall, you’re not alone. Thousands of designers, students, and 3D artists have run into the same dead end, asking the same question: “How can I run 3ds Max on my Mac without switching to a PC?”

3ds Max interface showing a robotic turret model with wireframe and shaded views side by side, demonstrating modeling and mesh optimization tools.

Good news, there are real solutions. Some are messy, some are outdated, and one is actually smooth. In this guide, I’ll walk you through what works, what doesn’t, and how I eventually found the easiest way to use 3ds Max on macOS, through Vagon Cloud Computer, a platform that lets you run the full Windows version of 3ds Max from your Mac, without the usual setup nightmares.

Let’s start with the quick answer.

Quick Answer

Here’s the short version: Autodesk 3ds Max doesn’t run natively on macOS, and Autodesk has no plans to make a Mac version.

If you’re on a Mac and need to use 3ds Max, you’ve got three actual routes:

  1. Boot Camp (Intel Macs only): lets you install Windows directly on your Mac and boot into it. It’s fast and stable, but it’s only available on older Intel-based Macs, not M1/M2/M3 ones.

  2. Virtual Machine (Parallels Desktop or VMware Fusion): runs Windows inside macOS. It’s convenient but comes with limited graphics performance and occasional instability, especially for GPU-intensive tasks like rendering.

  3. Vagon Cloud Computer: the easiest, most reliable way today. It gives you an instantly ready, high-performance Windows environment in the cloud, complete with RTX-level GPUs, so you can launch and run 3ds Max right from your Mac browser, no installs or partitions required.

In short:

💡 If you’ve got an Intel Mac, Boot Camp still works.
💡 If you’ve got Apple Silicon (M1/M2/M3), your best bet, by far, is running 3ds Max through Vagon Cloud Computer.

Now that you know the reality, let’s look at why 3ds Max refuses to play nice with macOS in the first place.

3ds Max viewport with a stylized countryside house scene rendered in real time, featuring lighting, foliage, and material adjustments.

Why You Can’t Install 3ds Max Directly on macOS

Let’s get this out of the way, it’s not your fault. You didn’t miss a hidden installer or a secret compatibility mode. 3ds Max was never built for macOS.

Autodesk developed 3ds Max exclusively for Windows decades ago, and everything about its design reflects that:

  • It relies heavily on DirectX, Microsoft’s graphics API that macOS doesn’t support.

  • Many of its core dependencies and rendering engines, like Arnold, V-Ray, or certain GPU drivers, are tied to Windows-based frameworks.

  • Autodesk officially discontinued any Mac-related support years ago, focusing its macOS efforts on Maya instead.

That’s why, when you try to install 3ds Max on a Mac, there’s simply no native version. It’s not about specs or power, even the latest M3 Max MacBook Pro could run it easily if there were a macOS build. The issue is purely architectural.

And then Apple made things even trickier. When Apple switched from Intel to its own M-series chips (M1, M2, M3), it ended Boot Camp compatibility entirely. That meant one of the most popular workarounds, dual-booting into Windows, vanished overnight.

So, if you’re using a modern Mac, the only paths left are:

  • Running Windows virtually (through apps like Parallels Desktop).

  • Or skipping the installation entirely and running 3ds Max remotely on a Windows machine, which is exactly what Vagon Cloud Computer enables.

Before we get into why Vagon works so well, let’s look at the full landscape of what’s technically possible on macOS today.

3ds Max window displaying an architectural model of a modern villa with pool, shown inside a larger rendering environment for visualization.

The Three Real Options for Running 3ds Max on macOS

If you’ve searched online, you’ve probably seen every “hacky” tutorial imaginable, Wine wrappers, CrossOver tweaks, or weird terminal commands that promise miracles. Spoiler: none of them work well for 3ds Max.

When you strip away the noise, there are really only three legitimate paths to get 3ds Max running on a Mac:

  1. Boot Camp – for Intel-based Macs only. It installs Windows directly on your system so you can boot into it like a PC.

  2. Virtual Machine (VM) – tools like Parallels Desktop or VMware Fusion emulate Windows inside macOS. Convenient, but with performance trade-offs.

  3. Vagon Cloud Computer – a cloud-based Windows workstation with dedicated GPU power that you access from your Mac, no setup or installs required.

Here’s how they compare at a glance:

Method

Works on Apple Silicon?

Performance

Setup Complexity

Ideal For

Boot Camp

❌ No (Intel-only)

⭐⭐⭐⭐

⚙️ Moderate

Older Intel Mac users

Parallels / VMware

⚠️ Partial (ARM Windows)

⭐⭐

🧩 Easy

Light 3D work / learning

Vagon Cloud Computer

✅ Yes

⭐⭐⭐⭐⭐

🚀 Instant

Rendering, professional 3D, Apple Silicon Macs

As you can see, each method has its place, but if you’re using any modern MacBook or iMac, Boot Camp is off the table.

Parallels and VMware get you running, but not smoothly.

And Vagon? That’s the first option that feels like you’re actually using a powerful Windows workstation, without ever leaving macOS.

Let’s walk through each of these options, starting with the oldest one still hanging around: Boot Camp.

Option 1: Boot Camp (Intel Macs Only)

Let’s start with the oldest workaround that still works, at least for some people.

If you’ve got an Intel-based Mac (think pre-M1 MacBook Pro, iMac, or Mac mini), you can still install Windows directly on your machine using Apple’s Boot Camp Assistant. It’s not glamorous, but it’s the only way to run 3ds Max natively on Mac hardware without virtualization.

How It Works

Boot Camp divides your drive into two partitions:

one for macOS, one for Windows.

When you restart, you choose which OS to load. Once you’re in Windows, the Mac essentially becomes a Windows PC, drivers, GPU, keyboard shortcuts, everything.

Person setting up Boot Camp Assistant on a MacBook, preparing macOS to install Windows for dual-boot operation.

Steps in a Nutshell

  1. Back up your Mac (seriously).

  2. Open Boot Camp Assistant and download the latest Windows 10 ISO.

  3. Allocate at least 100 GB for Windows (3ds Max and assets need room).

  4. Install Windows, restart, and boot into it.

  5. Install Autodesk 3ds Max just as you would on a normal PC.

Pros

  • 💪 Full native performance. No emulation layer; your CPU + GPU run at full speed.

  • 🧩 Plugin compatibility. Everything that works on Windows works here.

  • 🧠 Stable for heavy rendering.

Cons

  • Doesn’t work on Apple Silicon (M1/M2/M3). Boot Camp ended with Intel Macs.

  • 🔁 Requires rebooting every time you switch OS.

  • 🕰️ Aging method. Apple isn’t updating Boot Camp anymore.

MacBook running Windows interface through Boot Camp, showing the Windows 10 desktop with start menu open.

Verdict

If you’re holding onto an Intel Mac and don’t mind rebooting, Boot Camp is still a solid, low-friction way to run 3ds Max.

But for everyone on Apple Silicon, which is the most Macs sold since 2020, this door is officially closed.

Next, let’s look at the middle-ground solution: running Windows virtually inside macOS with Parallels Desktop or VMware Fusion.

Option 2: Virtual Machine (Parallels Desktop / VMware Fusion)

If Boot Camp feels too clunky, or your Mac simply doesn’t support it anymore, you’ve probably looked at virtual machines as the next logical step.

A virtual machine (VM) lets you run Windows inside macOS, like an app. You can open Windows in a window (yes, irony intended), drag files between systems, and switch seamlessly without rebooting. The most common choices are Parallels Desktop and VMware Fusion.

How It Works

Parallels or VMware emulates a Windows environment using your Mac’s resources (CPU, GPU, RAM).

You allocate how much power to give Windows, install it, and then install 3ds Max inside that virtual system.

It’s convenient. But there’s a catch: 3ds Max isn’t a spreadsheet, it’s one of the most demanding 3D applications out there. And virtualization adds a performance tax.

MacBook running Windows 11 virtually inside macOS, with desktop icons and Windows taskbar visible.

Steps in a Nutshell

  1. Download and install Parallels Desktop or VMware Fusion.

  2. Create a new Windows virtual machine.

    • On Intel Macs → regular Windows 10 or 11.

    • On Apple Silicon (M1/M2/M3) → ARM version of Windows 11 (yes, special version).

  3. Assign plenty of resources:

    • Minimum 16 GB RAM, ideally 32 GB+.

    • As much GPU memory as your Mac can spare.

  4. Boot the VM, install 3ds Max, and test viewport performance with a sample scene.

Pros

  • 🧠 No rebooting needed. Switch between macOS and Windows instantly.

  • 📁 Drag & drop assets easily between systems.

  • ⚙️ Quick setup compared to Boot Camp.

Cons

  • Performance hit. GPU acceleration is limited, rendering or heavy viewport scenes can lag.

  • 🧩 Plugin issues. Some renderers (like V-Ray GPU, Arnold GPU) won’t detect virtualized GPUs properly.

  • 💥 Stability varies. Complex models can crash under load.

  • Apple Silicon limitation. 3ds Max isn’t optimized for ARM Windows, so even if you install it, expect random bugs and driver mismatches.

iMac and MacBook displaying Windows 11 running virtually on macOS background, representing cross-platform compatibility.

Verdict

Running 3ds Max inside a virtual machine works, but it’s not the smooth experience most users hope for.

If you’re just learning, previewing models, or doing lightweight tasks, sure, Parallels might get you by.

But if you’re serious about production, animation, or rendering, you’ll feel the limits quickly. That’s exactly why more creators (especially M-series Mac owners) are switching to a third, more powerful option, Vagon Cloud Computer.

Let’s talk about why that one changes everything.

Option 3: Run 3ds Max on Mac with Vagon Cloud Computer

Here’s where things finally start to make sense.

Instead of forcing your Mac to pretend it’s a Windows PC, Vagon Cloud Computer lets you borrow a real one, complete with a powerful GPU, and stream it right to your Mac in seconds.

You’re not installing Windows, patching drivers, or praying Parallels doesn’t crash mid-render.

You’re simply connecting to a full-blown Windows workstation in the cloud, launching 3ds Max there, and working as if it were installed locally.

How It Works

Think of Vagon as your on-demand Windows studio.

You log in through your browser, pick your hardware (CPU, GPU, RAM), and within a minute you’re inside a ready-to-use Windows environment.

From there, install 3ds Max, your plugins, and renderers, or even use an image that already has your setup saved.

Your Mac handles the interface; Vagon’s cloud machine handles the heavy lifting.

And if you're enabling GPU rendering inside 3ds Max for the first time, make sure you’ve configured things correctly — here’s a helpful guide on how to activate and optimize GPU usage in 3ds Max.

Why It’s a Game-Changer

  • Performance without limits. Vagon runs on RTX-level GPUs and high-end CPUs, so even complex scenes or Arnold renders run fast.

  • 🧩 Zero setup. No drivers, no dual-booting, no Windows license headaches.

  • 🌐 Works on every Mac. Intel, M1, M2, M3, doesn’t matter.

  • 🔄 Scalable power. Need more GPU for a big render? Upgrade the cloud computer instantly.

  • ☁️ Cloud storage + sync. Keep your files safe and accessible across sessions.

Real-World Example

I tested this on a MacBook Air M2, not exactly a rendering monster. Within minutes of logging into Vagon, I was running 3ds Max 2025, orbiting a 2-million-poly model smoothly and rendering test frames with V-Ray in real time.

No lag, no artifacts, no overheating fans.

It felt like using a $5,000 workstation… except I was doing it from my couch.

Downsides? Just one.

You’ll need a stable internet.

Vagon’s streaming quality adjusts automatically, but for a 4 K monitor or complex scenes, aim for at least 50 Mbps and low latency (< 40 ms).

Verdict

After years of clunky workarounds, Vagon finally makes 3ds Max usable on macOS, not as a compromise, but as a better experience.

You keep the comfort of your Mac, and you get workstation-grade power whenever you need it.

Vagon desktop interface with Blender, Premiere Pro, After Effects, and DaVinci Resolve icons above a 3D-rendered purple figure background.

Step-by-Step — Using Vagon Cloud Computer for 3ds Max

Setting up 3ds Max on your Mac through Vagon Cloud Computer takes less time than brewing a coffee. No exaggeration. Here’s exactly how it works, from sign-up to rendering.

#1. Create Your Vagon Account

Head over to vagon.io and sign up. You can use your email or a Google account.

Once you’re in, you’ll land on your Vagon Dashboard, this is where you’ll create and launch your cloud computer.

Vagon login page with futuristic 3D shapes on the left and email-based sign-in form on the right.

#2. Choose Your Hardware Tier

Vagon offers several performance tiers so you can tailor your setup to the kind of work you do in 3ds Max, from lightweight modeling to full-scale GPU rendering. Here’s how to decide which one fits your workflow best:

Graphics Accelerated — Latest Generation (RTX A10G Tensor Core GPUs)

Ideal for rendering, animation, and visualization tasks that demand real GPU horsepower.

  • Spark – 4 CPU cores | 24 GB GPU | 16 GB RAM

    Perfect for quick modeling, smaller interior scenes, or academic use.

  • Flame – 8 cores | 24 GB GPU | 32 GB RAM

    Balanced for mid-sized projects and moderate rendering workloads.

  • Blaze – 16 cores | 24 GB GPU | 64 GB RAM

    Great for complex animation, large-scale architectural scenes, and V-Ray or Arnold rendering.

  • Lava – 48 cores | 4×24 GB GPUs | 192 GB RAM

    Built for production-level visualization, simulations, or heavy batch rendering.

Graphics Accelerated — Standard (NVIDIA T4 GPUs)

For users who don’t need full RTX performance but still want GPU acceleration for modeling, previews, or moderate rendering.

  • Planet – 4 cores | 16 GB GPU | 16 GB RAM

  • Star – 16 cores | 16 GB GPU | 64 GB RAM

  • Galaxy – 48 cores | 4×16 GB GPUs | 192 GB RAM

Computing Accelerated — CPU-Only Machines

Best for CPU-bound workflows like simulations, scripting, data prep, or background calculations.

  • Sand – 2 cores | 3.1 GHz | 4 GB RAM

  • Lake – 2 cores | 4.0 GHz | 16 GB RAM

  • Sea – 8 cores | 4.0 GHz | 64 GB RAM

  • Ocean – 24 cores | 4.0 GHz | 192 GB RAM

Each tier clearly defines CPU, GPU, and RAM specs, and you can upgrade or downgrade instantly depending on the size of your project.

Need extra rendering power? Switch from Spark to Blaze in seconds, no reinstallation, no downtime.

Vagon Cloud Computer performance selection screen offering Planet, Star, and Galaxy tiers with description text encouraging performance upgrades.

#3. Launch Your Cloud Computer

Click Launch Computer and wait a minute or two, Vagon spins up a clean Windows environment automatically.

When it’s ready, you’ll see a windowed desktop stream right in your browser or in the native Vagon app.

That’s it, you’re now inside a full Windows PC, powered by cloud GPUs.

#4. Install 3ds Max (and Your Plugins)

  1. Download your version of 3ds Max from Autodesk (or use your Autodesk account to install directly).

  2. Activate your license like you normally would.

  3. Install your usual render engines (V-Ray, Arnold, Redshift, etc.).

  4. Keep all assets and textures inside your Vagon Files or link your Google Drive / Dropbox for easy access.

Once installed, you can pin a “snapshot” of your setup, next time you launch your cloud computer, it’ll boot with 3ds Max pre-installed.

Vagon interface showing automatic app installation options with icons for After Effects, Lightroom, Illustrator, Sketch, and Figma.

#5. Work Like You Would on a Local PC

Rotate models, adjust materials, preview renders, all in real time.

Because Vagon uses high-end GPUs, even heavy scenes stay smooth.

You can save files directly to cloud storage or drag them back to your Mac.

Vagon displayed on tablet and laptop screens, showing cross-device compatibility across desktop, tablet, and mobile.

Once you're inside 3ds Max on Vagon, it's worth brushing up on essential keyboard shortcuts to speed up modeling and make your cloud sessions even more efficient.

#6. Render and Export

When you’re done, export or render directly from 3ds Max.

Rendered outputs stay on your Vagon drive until you download them to macOS.

No overheating, no fans screaming, no “out of VRAM” warnings, your Mac just streams the results.

Vagon cloud file transfer illustration showing a desktop screen and cloud icon, representing file sync even when offline.

#7. Log Out and Pick Up Later

When you’re finished, click Stop Computer.

Vagon powers down your cloud workstation, you only pay for what you use.

Next time, your environment (including 3ds Max, plugins, and assets) is right where you left it.

Bottom line: In under ten minutes, you’ve turned your Mac into a fully capable 3ds Max workstation, without touching Boot Camp, without virtual machines, and without losing performance.

Performance & Optimization Tips

Running 3ds Max on Vagon is already smooth, but a few tweaks make it feel native. These are the settings and habits that keep the experience fast, stable, and reliable no matter where you work.

🛰️ Internet & Streaming Quality

  • Speed matters. For full-HD streaming, aim for at least 50 Mbps download and 10 Mbps upload.

  • Low latency = instant response. Anything under 40 ms feels practically local.

  • Wired > Wi-Fi. If you’re rendering or working on complex models, use Ethernet or a strong 5 GHz Wi-Fi connection.

🎨 Viewport Optimization in 3ds Max

  • Use Nitrous viewport with “Performance” mode enabled while modeling.

  • Turn off real-time shadows and reflections during heavy edits, re-enable for previews.

  • When animating, reduce the viewport display to wireframe or bounding boxes.

  • These tweaks drastically cut input lag when streaming from the cloud.

🧠 Hardware Tier Strategy

  • Start with a Performance tier (mid-range RTX GPU).

  • Jump to Studio / Ultimate only when rendering or running simulations.

  • Since Vagon lets you scale on demand, don’t overpay for idle GPU time, upgrade only when your project needs it.

If you're curious what kind of GPUs make the biggest difference in 3ds Max performance, especially for tasks like V-Ray or Arnold rendering, check out this rundown of top-performing GPUs for 3ds Max.

☁️ File & Asset Management

  • Keep textures, models, and caches inside Vagon Storage or linked Google Drive / Dropbox folders.

  • Avoid transferring multi-GB files repeatedly between Mac and cloud.

  • Use incremental saves (“project_v01.max”, “v02.max”…). It prevents version loss if you disconnect mid-session.

🧩 Rendering Efficiency

  • Enable GPU renderers (V-Ray GPU, Arnold GPU, Redshift), Vagon’s GPUs handle them easily.

  • For overnight renders, keep your Mac asleep; Vagon continues rendering in the cloud.

  • Export finished frames directly to Vagon Storage, then download in batches.

⚙️ Bonus Tip: Color & Display

If you’re using a high-PPI Retina screen, set your streaming resolution in Vagon’s settings to native scale × 1.0 for crisp UI text, higher scaling can add slight input lag.

Bottom line: treat Vagon like a high-end Windows workstation, just one you access remotely. Optimize connection speed, keep your assets organized in the cloud, and scale power only when needed.

Expert Recommendation — What Actually Works Best

After years of helping teams and artists figure this out (and testing all three options myself), here’s the honest truth:

If you’re serious about using 3ds Max on a Mac, you have to pick the path that gives you performance and sanity.

Let’s recap how each method actually feels in real-world use:

3ds Max viewport showing realistic wood material rendering on a table surface with a glass and teapot in the scene.

Of course, if you're still considering building or buying a physical 3ds Max rig instead of going cloud-first, this 3ds Max workstation guide breaks down what kind of specs and setups you actually need for high-end production.

#1. Boot Camp

Still the most “authentic” way to run 3ds Max, but it’s stuck in 2019. It only works on Intel Macs, and Apple stopped updating Boot Camp for new hardware. If you’ve got an older iMac collecting dust, sure, it’ll do the job. But for M-series users, this ship has sailed.

#2. Parallels Desktop / VMware Fusion

A nice middle ground on paper. You can switch between macOS and Windows instantly, but the illusion fades fast when you try to orbit a 2 million-polygon scene. The GPU bottleneck is real. I’d recommend it only for learning or light modeling, not production, animation, or rendering.

#3. Vagon Cloud Computer

This is the first method that actually feels like you’re using a real workstation again.

You don’t compromise macOS comfort, you don’t reboot, and you don’t fight with Windows updates or driver errors. You just log in, launch your cloud computer, open 3ds Max, and go.

It’s especially game-changing for:

  • 🎓 Students who want full 3ds Max access without buying a gaming PC.

  • 🎨 Freelancers working on M-series MacBooks who need rendering power occasionally.

  • 🏢 Studios that want consistent performance for remote teams.

Vagon basically flips the problem upside-down, instead of trying to force 3ds Max to work on a Mac, it gives you a Windows powerhouse you can stream from anywhere.

In 2025, this is the only setup I’d recommend for professionals who rely on macOS. It’s faster, cleaner, and infinitely more flexible.

3ds Max scene featuring a detailed 3D dinosaur model rendered outdoors, demonstrating texture, lighting, and material management.

Key Takeaways

Let’s strip this all down to what really matters:

  • 3ds Max is still Windows-only. Autodesk has never made a macOS version, and with the shift to Apple Silicon, that’s unlikely to change anytime soon.

  • Boot Camp works great, if you have an old Intel Mac. But it’s outdated and unavailable on M1, M2, or M3 devices.

  • Parallels or VMware are fine for small projects or learning, but their virtual GPUs choke under serious rendering or animation work.

  • Vagon Cloud Computer is the only method that gives you true Windows workstation performance, instantly, from your Mac.

  • No drivers, no installations, no dual booting. Just log in, run 3ds Max, and render like you’re on a high-end PC.

  • And when you’re done, you power down and pay only for what you use.

In short: You don’t need to choose between your Mac and 3ds Max anymore. With Vagon Cloud Computer, you finally get both power and portability.

Final Thoughts

If you’ve spent any amount of time trying to get 3ds Max to run on macOS, you already know how frustrating the search can be.

Every “solution” either breaks halfway through setup, crashes under load, or asks you to reboot into another operating system.

That’s why Vagon Cloud Computer feels like such a relief.

You’re not hacking your Mac or compromising performance, you’re simply borrowing a top-tier Windows workstation when you need it. One click, full power, zero maintenance.

Whether you’re a student building your first arch-viz scene, a freelancer rendering high-poly interiors, or a studio artist managing multiple machines, Vagon turns your Mac into a professional 3ds Max rig, instantly.

So if you’ve been juggling old PCs, virtual machines, or “maybe someday” workarounds, stop.

Just open your browser, sign in to vagon.io, and see what it feels like to run 3ds Max at full throttle, right from your Mac.

If you're still deciding between 3D software for your Mac-based workflow, it’s worth comparing how 3ds Max stacks up against Blender in terms of flexibility, ecosystem, and rendering options — especially when you're working across platforms.

FAQs

1. Can I install 3ds Max directly on macOS?
No. 3ds Max is built only for Windows and depends on Microsoft’s DirectX framework. Autodesk never released a macOS version, and emulators or wrappers like Wine don’t support it properly.

2. Does Boot Camp still work on M1, M2, or M3 Macs?
No, Apple Silicon doesn’t support Boot Camp. It only runs on older Intel-based Macs, which Apple no longer sells. If you have a new MacBook or iMac, this route isn’t available.

3. Is Parallels Desktop good enough for rendering in 3ds Max?
It works for basic modeling or learning, but performance drops sharply once you start GPU rendering or heavy animation. The virtualized GPU just can’t keep up with real-time workloads.

4. Do I need a Windows license to use Vagon Cloud Computer?
No. Vagon provides a licensed Windows environment out of the box. You only need your Autodesk 3ds Max license or student subscription to install and activate the software.

5. What internet speed do I need for Vagon?
For smooth full-HD streaming, aim for 50 Mbps down / 10 Mbps up with latency under 40 ms. For 4 K or dual-monitor setups, faster is better, but Vagon automatically adapts quality if your connection fluctuates.

6. Is Vagon secure for storing project files?
Yes. All sessions run in isolated virtual machines, and data transfer is encrypted end-to-end. You can also connect your own cloud drives (Google Drive, Dropbox, OneDrive) for additional control.

7. Can I use render engines like V-Ray or Arnold inside Vagon?
Absolutely. Because you’re running a full Windows environment with dedicated RTX-class GPUs, V-Ray GPU, Arnold GPU, Redshift, and Corona all work exactly as they would on a local workstation.

8. Can I collaborate with my team inside Vagon?
Yes, Vagon Teams lets multiple users share the same environment setup or machine specs, making it easy for studios or classrooms to maintain consistent performance across devices.

Get Beyond Your Computer Performance

Run applications on your cloud computer with the latest generation hardware. No more crashes or lags.

Trial includes 1 hour usage + 7 days of storage.

Get Beyond Your Computer Performance

Run applications on your cloud computer with the latest generation hardware. No more crashes or lags.

Trial includes 1 hour usage + 7 days of storage.

Get Beyond Your Computer Performance

Run applications on your cloud computer with the latest generation hardware. No more crashes or lags.

Trial includes 1 hour usage + 7 days of storage.

Get Beyond Your Computer Performance

Run applications on your cloud computer with the latest generation hardware. No more crashes or lags.

Trial includes 1 hour usage + 7 days of storage.

Get Beyond Your Computer Performance

Run applications on your cloud computer with the latest generation hardware. No more crashes or lags.

Trial includes 1 hour usage + 7 days of storage.

Ready to focus on your creativity?

Vagon gives you the ability to create & render projects, collaborate, and stream applications with the power of the best hardware.