VAGON STREAMS

Realtime Pixel Streaming &
Cloud Streaming Glossary

Scalable Application & Pixel Streaming with RTX-Ready Performances

Realtime Pixel Streaming &
Cloud Streaming Glossary

Scalable Application & Pixel Streaming with RTX-Ready Performances

Explore our comprehensive glossary of essential terms related to interactive 3D graphic streaming and more.

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3D Product Rendering

3D Product Rendering

The process of creating realistic 3D models of products, typically for marketing, prototyping, or design purposes. 3D product rendering allows companies to showcase products in a lifelike manner before they are physically produced, providing a detailed view of the product's appearance and features.

3D Rendering

3D Rendering

The process of generating an image from a 3D model by means of computer software. 3D rendering is used in various fields such as architecture, gaming, and animation to create photorealistic or stylized images of virtual objects and scenes.

3D Visualization

3D Visualization

The visual representation of data in a 3D space. 3D visualization is used to display complex data sets, designs, or models in a three-dimensional context, making it easier to understand and interact with the information.

Application Streaming

Application Streaming

The process of delivering applications over a network to be run on a local client device, providing users with remote access to applications without local installation.

Application Virtualization

Application Virtualization

Technology that allows applications to run in an isolated virtual environment rather than directly on the underlying operating system, ensuring compatibility and security.

Adaptive Bitrate Streaming

Adaptive Bitrate Streaming

A streaming technology that dynamically adjusts the quality of a video stream in real-time, based on the user's current network conditions. This ensures smooth playback with minimal buffering by seamlessly shifting between different bitrates depending on the available bandwidth and device capabilities.

API

API

A set of tools, protocols, and definitions that allow different software applications to communicate with each other. APIs enable developers to integrate third-party functionalities into their own applications, enhancing their capabilities without needing to write code from scratch.

Architectural Visualization

Architectural Visualization

The process of creating visual representations of architectural designs using 3D modeling techniques. This allows architects, designers, and clients to better understand and visualize proposed structures before they are built, aiding in decision-making and design refinement.

Augmented Reality (AR)

Augmented Reality (AR)

A technology that overlays digital content onto the real-world environment through devices like smartphones, tablets, or AR glasses. AR enhances the user’s perception of reality by adding computer-generated images, sounds, and other sensory inputs to their view of the physical world.

Amazon Web Services

Amazon Web Services

Amazon's comprehensive cloud infrastructure platform that provides a wide range of cloud services, including computing power, storage, and databases. AWS enables businesses and developers to build, deploy, and manage applications and services globally, with scalable resources on-demand.

Bare-Metal Server

Bare-Metal Server

A physical server dedicated entirely to a single tenant, providing direct access to hardware resources without the overhead of virtualization. This setup allows for greater control, performance, and security in cloud computing environments, making it ideal for high-performance computing and sensitive applications.

Bandwidth

Bandwidth

The maximum rate at which data can be transmitted over a network connection. In the context of streaming, higher bandwidth allows for better quality streams with higher resolution and fewer interruptions, as more data can be delivered per second.

Bitrate

Bitrate

The amount of data processed per second during streaming or encoding, typically measured in kilobits per second (kbps). Higher bitrates correspond to better video or audio quality, but they also require more bandwidth, potentially leading to buffering on slower connections.

CCU - Concurrent Users

CCU - Concurrent Users

A metric that represents the number of users simultaneously accessing a system or service at a given moment. High CCU indicates heavy load and is crucial for assessing the performance and scalability of streaming platforms or online games.

CI/CD

CI/CD

A software development practice that involves frequently integrating code changes into a shared repository and automatically deploying updates to production environments. CI/CD helps teams deliver software more quickly and reliably by automating testing, integration, and deployment processes.

Cloud Compute

Cloud Compute

The use of scalable computing resources provided by cloud services to run applications, manage workloads, and perform computational tasks. Cloud compute eliminates the need for on-premises hardware, offering flexibility and cost-efficiency for a wide range of computing needs.

Cloud Gaming

Cloud Gaming

The practice of playing video games hosted on remote servers and streamed directly to a user's device over the internet. This model allows users to enjoy high-quality gaming experiences without needing powerful local hardware, as the heavy processing is done in the cloud.

Cloud Infrastructure

Cloud Infrastructure

The combination of hardware, storage, networking, and software resources that support cloud computing services. Cloud infrastructure provides the foundational technology for delivering computing, storage, and networking capabilities over the internet.

Cloud Rendering

Cloud Rendering

The process of rendering 3D models and scenes using cloud-based servers, rather than local machines. This approach leverages the immense processing power of cloud data centers to handle complex rendering tasks quickly and efficiently, freeing up local resources for other tasks.

Codec

Codec

A device or software that encodes or decodes digital media, especially for video and audio compression. Codecs are essential in streaming as they reduce the size of media files, enabling faster transmission over networks while maintaining quality.

Command Line Interface - CLI

Command Line Interface - CLI

A text-based interface used by developers and system administrators to interact with software and operating systems. CLI allows users to execute commands directly by typing them, offering a powerful and efficient way to manage systems and applications.

Compute Instance

Compute Instance

A virtual machine provided by cloud services that offers processing power for running applications, managing workloads, and performing computational tasks. Compute instances can be easily scaled up or down based on demand, making them a flexible option for various computing needs.

CDN

CDN

A network of geographically distributed servers that deliver content, such as web pages, videos, and images, to users more quickly and efficiently. CDNs improve the speed and reliability of content delivery by reducing latency and offloading traffic from the origin server.

Cross-Platform Streaming

Cross-Platform Streaming

The ability to stream content or games seamlessly across different platforms, such as PCs, mobile devices, and consoles. Cross-platform streaming ensures a consistent user experience, allowing users to access their content on various devices without losing quality or functionality.

Digital Twin

Digital Twin

A digital replica of a physical asset, system, or process, used for simulation, analysis, and monitoring. Digital twins enable real-time data integration and visualization, helping organizations optimize operations, predict outcomes, and improve decision-making.

Distributed Rendering

Distributed Rendering

A rendering process that utilizes multiple computers or servers to render different parts of a 3D scene simultaneously. Distributed rendering significantly speeds up the rendering process, making it feasible to handle complex and resource-intensive scenes.

Edge Computing

Edge Computing

A distributed computing paradigm that brings computation and data storage closer to the location where it is needed, at the edge of the network. Edge computing reduces latency, enhances real-time processing, and improves the efficiency of data-intensive applications such as IoT and streaming.

Edge Rendering

Edge Rendering

A rendering process that occurs close to the user's location on edge servers. By performing rendering tasks near the user, edge rendering reduces latency and improves performance for real-time applications like gaming, augmented reality (AR), and virtual reality (VR).

Extended Reality - XR

Extended Reality - XR

An umbrella term that encompasses all forms of immersive digital experiences, including augmented reality (AR), virtual reality (VR), and mixed reality (MR). XR technologies blend the physical and digital worlds, offering new ways to interact with digital content and environments.

Fog Computing

Fog Computing

An extension of cloud computing that brings processing power and storage closer to the network edge. Fog computing reduces latency and enables real-time processing for Internet of Things (IoT) devices and other latency-sensitive applications, enhancing the performance and responsiveness of these systems.

Frame Rate

Frame Rate

The number of frames displayed per second in video or animation, measured in frames per second (fps). Higher frame rates result in smoother motion, which is particularly important in gaming, virtual reality, and high-definition video playback.

Game Package

Game Package

A bundled set of game files that includes all the assets, scripts, and data needed to run or distribute a video game. Game packages are used for deployment, distribution, or archiving, making it easier to manage and share game content.

GPU Cloud Computing

GPU Cloud Computing

A cloud computing model that leverages Graphics Processing Units (GPUs) to accelerate processing tasks. GPU cloud computing is ideal for applications that require intensive computation, such as 3D rendering, machine learning, and scientific simulations.

GPU Passthrough

GPU Passthrough

A virtualization technology that allows a virtual machine to directly access a physical GPU, bypassing the hypervisor. This enables high-performance computing tasks, like 3D rendering and machine learning, to be carried out in a virtualized environment with near-native performance.

Graphics Pipeline

Graphics Pipeline

A sequence of steps used to render a 3D scene, from the initial geometry processing to the final image output. The graphics pipeline is essential in gaming and 3D visualization, determining how 3D models are transformed into 2D images on the screen.

Hybrid Cloud

Hybrid Cloud

A cloud computing environment that combines on-premises infrastructure with public and private cloud services. Hybrid cloud offers greater flexibility, scalability, and cost-efficiency by allowing organizations to optimize their workloads across different cloud models.

Immersive Streaming

Immersive Streaming

Streaming technology that provides an immersive experience, often involving 360-degree video or virtual reality (VR). Immersive streaming allows viewers to feel as though they are part of the scene, enhancing engagement and interactivity with the content.

Instance Scaling

Instance Scaling

The ability to automatically adjust the number of cloud compute instances based on demand. Instance scaling ensures optimal resource utilization and performance during fluctuating workloads, helping organizations manage costs while maintaining service quality.

Interactive Streaming

Interactive Streaming

A streaming technology that allows viewers to interact with the content in real-time. Interactive streaming is commonly used in gaming, virtual events, and live broadcasts to create a more engaging and participatory experience for the audience.

Interactive Visualization

Interactive Visualization

The ability to interact with 3D visualizations in real-time, enabling users to explore, manipulate, and analyze complex data sets or models. Interactive visualization is used in fields like engineering, architecture, and scientific research to enhance understanding and decision-making.

Jitter

Jitter

Variability in the time it takes for data packets to travel from one point to another during streaming. Jitter can cause poor quality or stuttering in audio and video streams, making it a critical factor to manage for ensuring smooth playback and communication.

Latency

Latency

The delay between a user's action and the response from a system, measured in milliseconds (ms). Latency is a critical factor in real-time applications like online gaming, live streaming, and video conferencing, where even small delays can impact user experience.

Latency Optimization

Latency Optimization

Techniques and technologies used to minimize delay in data transmission. Latency optimization is crucial for real-time applications like online gaming, live streaming, and video conferencing, where even small delays can significantly impact user experience.

Low-Latency Streaming

Low-Latency Streaming

A streaming method designed to minimize delay, ensuring near-instantaneous transmission of content. Low-latency streaming is essential for real-time interaction in applications like live broadcasting, online gaming, and virtual events, where delays can disrupt the user experience.

Metaverse

Metaverse

A collective virtual shared space that often includes multiple interconnected 3D worlds. The metaverse allows users to interact with each other and digital environments in real-time, blending gaming, social interactions, and economic activities in a unified digital ecosystem.

Metaverse Standards Forum

Metaverse Standards Forum

An organization that sets standards for the development and interoperability of the metaverse. The Metaverse Standards Forum works to create guidelines that ensure different virtual environments and platforms can communicate and interact with each other effectively.

Mixed Reality - MR

Mixed Reality - MR

A blend of physical and virtual worlds where digital and real-world objects coexist and interact in real-time. Mixed reality enables more natural and intuitive interactions with digital content, often used in applications like design, training, and simulation.

Multi-Cloud Architecture

Multi-Cloud Architecture

The practice of using multiple cloud computing services from different providers in a single architecture. Multi-cloud architecture optimizes performance, cost, and redundancy, while reducing the risk of vendor lock-in, offering greater flexibility in cloud strategy.

Network Slicing

Network Slicing

A network configuration technique that allows the creation of multiple virtual networks on a shared physical infrastructure. Each network slice can be tailored to specific applications or services, enhancing efficiency, flexibility, and quality of service in 5G and other advanced networks.

NVMe Storage

NVMe Storage

A high-speed storage protocol called Non-Volatile Memory Express (NVMe), used in cloud servers for rapid data access. NVMe storage significantly improves performance for demanding applications like databases, big data analytics, and high-performance computing by reducing latency and increasing throughput.

Parallel Rendering

Parallel Rendering

The distribution of rendering tasks across multiple processors or machines to accelerate the rendering process. Parallel rendering is used in complex 3D scenes, simulations, and large-scale visualization projects, enabling faster and more efficient processing.

Peer-to-Peer Streaming

Peer-to-Peer Streaming

A decentralized streaming model where content is shared and distributed directly between users, rather than relying solely on central servers. Peer-to-peer streaming improves scalability and reduces server load, making it ideal for large-scale live events and content distribution.

Pixel Streaming

Pixel Streaming

A technology that streams high-quality 3D graphics, typically created with Unreal Engine, directly from a server to a web client. Pixel streaming allows users to interact with complex 3D content without needing powerful local hardware, as all processing is done server-side.

Product Configurator

Product Configurator

A software tool or application that allows users to customize products according to their preferences and specifications in real-time. Product configurators typically provide a visual interface where users can select different features, options, colors, and materials, and instantly see how their choices affect the final product.

Ray Tracing

Ray Tracing

A rendering technique that simulates how light interacts with objects in a scene to produce highly realistic visuals. Ray tracing is used in applications like gaming, movies, and architecture to create lifelike lighting, shadows, and reflections in 3D environments.

Real-time 3D

Real-time 3D

3D graphics rendered in real-time, essential for interactive applications such as video games, simulations, and virtual reality. Real-time 3D allows users to interact with 3D environments and models instantly, with immediate feedback based on their actions.

Real-time 3D Model

Real-time 3D Model

A 3D model designed to be rendered or manipulated in real-time. These models are optimized for performance and interactivity, allowing them to be used in applications such as gaming, simulations, and virtual environments.

Real-time 3D Streaming

Real-time 3D Streaming

Streaming 3D content in real-time to various devices, enabling users to interact with 3D models and environments without the need for powerful local hardware. Real-time 3D streaming is essential for applications like virtual reality and remote collaboration.

Real-time Streaming

Real-time Streaming

The process of streaming data or content with minimal delay, ensuring that the information is delivered almost instantaneously. Real-time streaming is critical for applications like live video broadcasts, gaming, and real-time communication.

Remote Desktop Streaming

Remote Desktop Streaming

The ability to access and control a desktop environment hosted on a remote server. Remote desktop streaming enables high-performance computing tasks to be carried out on low-power devices, as all processing is performed remotely and streamed to the user’s device.

Render Streaming

Render Streaming

A method of streaming 3D content, typically created with engines like Unity, directly from a rendering server to end-users. Render streaming enables users to interact with high-quality 3D graphics without needing to download or install large files on their local devices.

Resolution Scaling

Resolution Scaling

The dynamic adjustment of video resolution based on the user's network conditions. Resolution scaling helps maintain smooth playback by lowering the resolution during periods of low bandwidth and increasing it when the connection improves, ensuring a consistent viewing experience.

REST

REST

An architectural style for designing networked applications. REST relies on a stateless, client-server communication model, where resources are identified by URLs, and operations are performed using standard HTTP methods.

Scalability

Scalability

The ability of a system, network, or process to handle an increasing amount of work or to be expanded to accommodate growth. Scalability is crucial in streaming technology, as it ensures that services can meet rising demands without sacrificing performance or quality.

Screen Scraping

Screen Scraping

The process of extracting data from a screen display, often through automation. Screen scraping is used in various applications, from data migration to creating custom interfaces, by capturing and repurposing visual information from existing systems.

SDK

SDK

A collection of software development tools, libraries, and documentation that developers use to build applications. SDKs provide the necessary components for creating software for specific platforms, simplifying the development process and ensuring compatibility.

Serverless Computing

Serverless Computing

A cloud computing model where the cloud provider automatically manages and scales the underlying infrastructure. Developers can focus solely on writing code without worrying about server management, making serverless computing ideal for building and deploying scalable applications quickly.

SOC2

SOC2

A security compliance framework that focuses on service organizations, ensuring that they meet stringent standards for data security, availability, processing integrity, confidentiality, and privacy. SOC2 compliance is crucial for businesses handling sensitive data in the cloud.

Spatial Computing

Spatial Computing

A technology that integrates the digital and physical worlds, enabling interaction with digital content in a spatial context. Spatial computing is often used in augmented reality (AR) and virtual reality (VR), allowing users to engage with digital objects as if they were part of their real environment.

Texture Mapping

Texture Mapping

The process of applying a 2D image, known as a texture, to a 3D model to give it a realistic appearance. Texture mapping is a key technique in 3D graphics, used to add detail and depth to models in gaming, movies, and design.

Transcoding

Transcoding

The process of converting a media file from one format or quality level to another. Transcoding is often performed in the cloud to ensure that video and audio content is compatible with various devices and network conditions, providing a seamless viewing experience for users.

TURN

TURN

A protocol used to enable real-time communication, particularly in situations where network address translation (NAT) or firewalls prevent direct peer-to-peer connections. TURN relays traffic between devices to ensure reliable connectivity.

Unity

Unity

A powerful game engine used for creating both 3D and 2D games and simulations. Unity is widely used in game development, architecture, and other industries to build interactive experiences, offering a flexible platform with a large community and extensive resources.

Unreal Engine

Unreal Engine

A leading game engine developed by Epic Games, used for creating high-quality interactive experiences, including video games, virtual reality (VR), and simulations. Unreal Engine is known for its advanced graphics capabilities and robust toolset, making it a popular choice for developers.

Unreal Engine Blueprints

Unreal Engine Blueprints

A visual scripting system within Unreal Engine that allows developers to create gameplay mechanics, animations, and interactions without writing code. Blueprints provide an intuitive way to design and prototype features quickly, making Unreal Engine accessible to a broader range of users.

Virtual Event

Virtual Event

An online event that replicates the experience of a physical event through virtual platforms. Virtual events can include conferences, trade shows, concerts, and social gatherings, allowing participants to interact and engage with content and each other remotely.

Virtual GPU - vGPU

Virtual GPU - vGPU

A technology that enables multiple virtual machines to share a single physical GPU, providing scalable graphics processing in cloud environments. vGPUs are used for tasks like 3D rendering, machine learning, and scientific simulations, offering cost-effective access to high-performance computing resources.

Virtual Reality - VR

Virtual Reality - VR

An immersive digital environment experienced through VR headsets, where users can interact with 3D worlds as if they were physically present. VR is used in gaming, training, education, and entertainment, offering a fully immersive experience that engages the user's senses.

Virtual Trade Show

Virtual Trade Show

A trade show hosted in a virtual environment using real-time 3D technologies. Virtual trade shows allow participants to interact with exhibitors, view products, and attend presentations in a simulated space, providing a similar experience to physical trade shows.

Voxel

Voxel

A volumetric pixel that represents data in a 3D space, often used in medical imaging, scientific visualization, and gaming. Voxels are the 3D equivalent of pixels in 2D images, providing a way to model and render complex structures in three dimensions.

Web Client

Web Client

A browser-based client that accesses and interacts with web services. Web clients are essential for cloud-based applications, allowing users to access software, data, and content directly from their web browsers without needing to install additional software.

WebAssembly - Wasm

WebAssembly - Wasm

A binary instruction format for a stack-based virtual machine that allows high-performance applications to run in web browsers. WebAssembly is essential for advanced cloud-based applications such as gaming, simulations, and data processing, enabling near-native performance in a web environment.

WebGL

WebGL

A JavaScript API that enables the rendering of interactive 3D graphics in web browsers without the need for plugins. WebGL is widely used in games, simulations, and data visualization, providing a way to create rich graphical experiences directly in the browser.

WebRTC

WebRTC

A set of technologies that enables real-time communication, such as video, audio, and data sharing, over web browsers. WebRTC is crucial for applications like video conferencing, live streaming, and online gaming, where real-time interaction is essential.

WebXR

WebXR

An API that enables the rendering of immersive XR (Extended Reality) experiences, including virtual reality (VR) and augmented reality (AR), in web browsers. WebXR allows developers to create rich, interactive 3D content that can be accessed directly from a web page, making XR experiences more accessible.

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Application Streaming

Application Streaming

The process of delivering applications over a network to be run on a local client device, providing users with remote access to applications without local installation.

Application Virtualization

Application Virtualization

Technology that allows applications to run in an isolated virtual environment rather than directly on the underlying operating system, ensuring compatibility and security.

Adaptive Bitrate Streaming

Adaptive Bitrate Streaming

A streaming technology that dynamically adjusts the quality of a video stream in real-time, based on the user's current network conditions. This ensures smooth playback with minimal buffering by seamlessly shifting between different bitrates depending on the available bandwidth and device capabilities.

API

API

A set of tools, protocols, and definitions that allow different software applications to communicate with each other. APIs enable developers to integrate third-party functionalities into their own applications, enhancing their capabilities without needing to write code from scratch.

Architectural Visualization

Architectural Visualization

The process of creating visual representations of architectural designs using 3D modeling techniques. This allows architects, designers, and clients to better understand and visualize proposed structures before they are built, aiding in decision-making and design refinement.

Augmented Reality (AR)

Augmented Reality (AR)

A technology that overlays digital content onto the real-world environment through devices like smartphones, tablets, or AR glasses. AR enhances the user’s perception of reality by adding computer-generated images, sounds, and other sensory inputs to their view of the physical world.

Amazon Web Services

Amazon Web Services

Amazon's comprehensive cloud infrastructure platform that provides a wide range of cloud services, including computing power, storage, and databases. AWS enables businesses and developers to build, deploy, and manage applications and services globally, with scalable resources on-demand.

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Application Streaming

Application Streaming

The process of delivering applications over a network to be run on a local client device, providing users with remote access to applications without local installation.

Application Virtualization

Application Virtualization

Technology that allows applications to run in an isolated virtual environment rather than directly on the underlying operating system, ensuring compatibility and security.

Adaptive Bitrate Streaming

Adaptive Bitrate Streaming

A streaming technology that dynamically adjusts the quality of a video stream in real-time, based on the user's current network conditions. This ensures smooth playback with minimal buffering by seamlessly shifting between different bitrates depending on the available bandwidth and device capabilities.

API

API

A set of tools, protocols, and definitions that allow different software applications to communicate with each other. APIs enable developers to integrate third-party functionalities into their own applications, enhancing their capabilities without needing to write code from scratch.

Architectural Visualization

Architectural Visualization

The process of creating visual representations of architectural designs using 3D modeling techniques. This allows architects, designers, and clients to better understand and visualize proposed structures before they are built, aiding in decision-making and design refinement.

Augmented Reality (AR)

Augmented Reality (AR)

A technology that overlays digital content onto the real-world environment through devices like smartphones, tablets, or AR glasses. AR enhances the user’s perception of reality by adding computer-generated images, sounds, and other sensory inputs to their view of the physical world.

Amazon Web Services

Amazon Web Services

Amazon's comprehensive cloud infrastructure platform that provides a wide range of cloud services, including computing power, storage, and databases. AWS enables businesses and developers to build, deploy, and manage applications and services globally, with scalable resources on-demand.

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